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Grand Alliance Ships

Built during The Alkari War using Alkari technology and Grand Alliance design ideals, these ships are still capable of matching any modern warship in the Grand Alliance fleets. They are far more expensive then any warship built though and so those still built are coming out of the yards slowly. Many of them are still seen throughout the Grand Alliance inspite of their expensive upkeep requirements.

Ship Modifier costs are the following:
Superior Duron Capital ship design (DD) 1/3rd
Superior Cronyl Small craft design (CD) 1/3rd
Superior Confederation Stealth (CS) 1/3rd
Superior Bastet Engines (BE) 1/3rd
Superior Bastet Beam Weapons (BB) 1/3rd
Superior Bastet Stealth (BS) 1/3rd
Superior Telian Escort ship design (TE) 1/3rd
Superior Tortugan Armor (TA) 1/3rd
Superior Tortugan Engineering for cheaper ships (TC) -10%

Super Dreadnaughts

Base Cost = 60
Multiplier = 1 + DD + CS + BE + BB + BS + TA - TC = 2.7
Base Cost * Multiplier = 60 * 2.7 = 162
Build Cost = 162
Maintenaince Cost = 54

The most powerful of the Grand Alliance designs, the Super Dreadnaught is capable of performing massively heavy bombardment with beam weapons, and has respectable missile armaments as well. As all Grand Alliance ships are, she is better designed, better armored, faster, stealthier, has more powerful beam weapons, and sports superior engineering to that of any other ship design in the Grand Alliance. She has ten heavy photon cannons, buried deep in her nose, and five more in each of the other arcs for a total of twenty-five cannons. In addition, another ten photon cannons are mounted on turrets on each side of the ship that can fire into the broadsides, aft, or forward for a final total of forty-five photon cannons. Her primary beam armament is supported by ten capital-class missile launchers and fifteen Avenger class missile launchers in her nose. Finally, she has sixty photon turrets in each arc to defend against enemy fighters.



Dreadnaughts

Base Cost = 30
Multiplier = 1 + DD + CS + BE + BB + BS + TA - TC = 2.7
Base Cost * Multiplier = 30 * 2.7 = 81
Build Cost = 81
Maintenaince Cost = 27

Not even close to a match for the Super Dreadnaught, the Dreadnaught is still a frightening beast when in battle against it. She five photon cannons in the nose and three to the sides and aft, making for only fourteen standard photon cannons. She adds five on turrets to each side of the ship that can fire forward, aft, and into the broadsides for a total of 24 cannons. Five capital-class and ten Avenger class missile launchers give her decent missile firepower and fourty photon turrets in each arc are used to frighten off fighters.



Battleships

Base Cost = 18
Multiplier = 1 + DD + CS + BE + BB + BS + TA - TC = 2.7
Base Cost * Multiplier = 18 * 2.7 = 48.6
Build Cost = 49
Maintenaince Cost = 14

Sporting five photon cannons fore and aft, along with four in turrets on each side of the ship, the battleship is still a powerful ship of the line. Four capital-class and five avenger class missile launchers round out their anti-warship firepower, while thirty photon turrets in each arc discourage fighters.



Battlecruisers

Base Cost = 9
Multiplier = 1 + TE + CS + BE + BB + BS + TA - TC = 2.7
Base Cost * Multiplier = 9 * 2.7 = 24.3
Build Cost = 24
Maintenaince Cost = 8

The largest of the cruisers, these ships are designed to screen their heavier brothers. Sporting three photon cannons fore and aft, along with two in turrets on each side, she is supported by three capital-class and four avenger-class missile launchers. Twenty photon turrets in each arc fight off fighters.



Cruisers

Base Cost = 6
Multiplier = 1 + TE + CS + BE + BB + BS + TA - TC = 2.7
Base Cost * Multiplier = 6 * 2.7 = 16.2
Build Cost = 16
Maintenaince Cost = 5

Designed for maximum forward firepower, the standard cruiser mounts six forward firing photon cannons, three capital-class and four Avenger-class missile launchers. Another fifteen photon-turrets in each arc are designed for anti-fighter use.



Light Cruisers

Base Cost = 5
Multiplier = 1 + TE + CS + BE + BB + BS + TA - TC = 2.7
Base Cost * Multiplier = 5 * 2.7 = 13.5
Build Cost = 14
Maintenaince Cost = 4

The light cruiser fires four forward-mounted photon cannons, only two capital-class missile launchers in the nose, six Avenger-class missile launchers on her rear "fins", and eighteen photon turrets.



Destroyers

Base Cost = 3
Multiplier = 1 + TE + CS + BE + BB + BS + TA - TC = 2.7
Base Cost * Multiplier = 3 * 2.7 = 8.1
Build Cost = 8
Maintenaince Cost = 3

The standard destroyer mounts three photon cannons, two capital-class and three Avenger-class missile launchers, along with fifteen photon turrets.



Frigates

Base Cost = 1
Multiplier = 1 + TE + CS + BE + BB + BS + TA - TC = 2.7
Base Cost * Multiplier = 1 * 2.7 = 2.7
Build Cost = 3
Maintenaince Cost = 1

The frigates each sport two forward firing photon cannons, one capital-class missile launcher, and two Avenger-class missile launchers, all supported by fourteen photon turrets.



Corvettes

Base Cost = .25
Multiplier = 1 + TE + CS + BE + BB + BS + TA - TC = 2.7
Base Cost * Multiplier = .25 * 2.7 = 6.75
Build Cost = .75
Maintenaince Cost = .25

The Grand Alliance corvettes are the smallest ships to mount the heavy photon cannons, but only have one of them. They also mount a single Avenger-class missile launcher and twelve photon turrets.



Fleet Carriers

Base Cost = 15
Multiplier = 1 + TE + CS + BE + BB + BS + TA - TC = 2.7
Base Cost * Multiplier = 15 * 2.7 = 40.5
Build Cost = 41
Maintenaince Cost = 8

The fleet carriers each can carry ten squadrons of small craft into battle, but also mount two forward-firing photon cannons and five launchers capable of firing bomber-class missiles. Thirty photon turrets in each arc defend it against enemy fighters.



Light Carriers

Base Cost = 8
Multiplier = 1 + TE + CS + BE + BB + BS + TA - TC = 2.7
Base Cost * Multiplier = 8 * 2.7 = 21.6
Build Cost = 22
Maintenaince Cost = 4

Only carrying four fighter squadrons into battle, the light carriers do not have room for any heavy weapons. They do mount four launchers capable of firing bomber-class missiles and twenty photon turrets in each arc though.



Fighters


Base Cost = 1
Multiplier = 1 + CD + CS + BE + BB + BS + TA - TC = 2.7
Base Cost * Multiplier = 1 * 2.7 = 2.7
Build Cost = 3

There are two class of Grand Alliance fighters. The first are primarily designed for manuevarbility and sacrifice firepower for that, but they are very dangerous in spite of that. They only mount a single bomber-class photon cannon, but that is still enough to send most other fighters running in fear.

Sensor: 2 Speed: 3 Range: 3 Agility: 7 Weaponry: 3

The second class of fighter is designed more for heavy weapons support and can be a poor-man's bomber when needed. Mounting a single bomber-class photon cannon in her nose, along with five fighter-class missiles and one photon laser in each wing, she is easily a match for most other fighters.

Sensor: 2 Speed: 3 Range: 3 Agility: 5 Weaponry: 5



Bombers/AWACS

Base Cost = 2
Multiplier = 1 + CD + CS + BE + BB + BS + TA - TC = 2.7
Base Cost * Multiplier = 2 * 2.7 = 5.4
Build Cost = 5

The bombers mount three bomber-class photon cannons for heavy firepower against enemy ships. They mount nothing else.

Sensor: 1 Speed: 3 Range: 4 Agility: 3 Weaponry: 7

Base Cost = .5
Multiplier = 1 + CD + CS + BE + BB + BS + TA - TC = 2.7
Base Cost * Multiplier = .5 * 2.7 = 1.35
Build Cost = 1

The AWACS, unlike most AWACS, actually have as much firepower as a standard fighter, a single bomber-class photon cannon in the nose. Her "arms" however mount heavy sensor equipment and she is slower and less agile then other small craft.

Sensor: 7 Speed: 2 Range: 4 Agility: 2 Weaponry: 3



Gunboats

Base Cost = 1
Multiplier = 1 + CD + CS + BE + BB + BS + TA - TC = 2.7
Base Cost * Multiplier = 1 * 2.7 = 2.7
Build Cost = 3
The gunboats are the most powerful small craft the Grand Alliance ever designed. Capable of dogfighting with fighters and blasting starships with equal abandon, they are a feared sight in Grand Alliance space. They carry three bomber-class photon cannons.

Sensor: 2 Speed: 3 Range: 4 Agility: 7 Weaponry: 7

Counter Disabled
Since Sunday August 10, 2003