Terra's Pryde Order of Battle

In our order of battle, we have two full regiments, reinforced by heavy aerospace assets. Here is the info on each.

Pryde Rock Defenses

Classified assault assets

First Pryde

A full-scale assault regiment, with a Vengeance class fighter-carrier for support from on-high, this is the primary battleline of Terra's Pryde. The Conquerer's Pryde, Hegemony's Bane, Starlight Intruder, Jonas Marik, and Pryde of Atreus carry two reinforced battalions of ground forces, a company of Marines, and two full wings of aerospace fighters.

Terra's Pryde has a heavy emphasis on training, but the recent expansion has left their ranks a bit thin on experienced warriors. Only ten percent of her personnel are ranked at veteran or higher. The remaining warriors are green or regular.

Jumpships

Invader "Pryde of Lothia"

Tramp "Pryde of Hyperspace"

Dropships
Overlord "Conquerer's Pryde" - First Battalion
The heart of the original First Pryde, they are built around mostly Marik Soldiers.
First Company is a light, recon company.
Second Company is a medium, striker company, led by a lance of PXH-HK1 Land-Air Mechs. (45 tonnes, 6-9-6, XL, ER LL, MLs, DHS)
Third Company is the heavy, assault company. The command 'Mech is "Pryde One", a Thug built on Pryde Rock
(Rules note: Roll on the Marik C chart found in the Marik Field Manual)

 
Fortress "Hegemony's Bane" - Second Battalion
Built around Star League designs found on Pryde Rock, this battalion is carefully maintained and very powerful.
First Company is a medium, striker force, but one third of her 'Mechs' are PXH-HK1 Land-Air Mechs. (45 tonnes, 6-9-6, XL, ER LL, MLs, DHS)
Second Company is a medium, striker force composed of vehicles.
Third Company is made up of a heavily armored (Max tech) infantry carrying Heavy SRM launchers (MW2 Companion....they do double damage of normal SRMs)
(Rules note: To emulate the different mechs switch between these two charts. LAM [you get a LAM] and Comstar B. For vehicles, roll on the Comstar vehicle table.)

 
Intruder "Starlight Intruder" - First Marine Company
Primarily designed as space-bound Marines, these soldiers lack the heavy weapons required to shoot down BattleMechs, but their flamers and shock grenades are excellent for burning down enemies inside ships.

 
Leapord "Jonas Pryde" (modified)
A single Lance, this force is a high speed, light, recon force.
(Rules note: roll on Marik B table)

Vengeance "Pryde of Atreus" - First and Second Fighter Wings
Carrying everything from light to heavy squadrons, half of the force is 3025 era fighters, and the rest are Star League era fighters. The designs run the gamut from the more resilient medium and heavy advanced technology fighters like the Star League Tomahawk and Hellcat II, along with the older Stukas and Corsairs. A single Gotha, a Lucifer II, and an upgraded Riever have also seen the light of space along with countless lighter fighters common across the Inner Sphere.
(For First Wing, roll on the Comstar tables. First squadron is light, while the other two squadrons are medium weight. For Second Wing, roll on the Periphery tables. First squadron is light, second is medium, and third is heavy.)

Second Pryde

Second Pryde is a light, regiment designed more for high-speed raids or for harrassing heavier opponents while a true assault regiment rips the enemy apart. They spent the Saint Ives invasion on Pryde Rock, perfecting their high-speed ideals through intense drills.

The warriors are experienced in drill-work, but few have seen true heavy combat, so the overall experience of this regiment and her wing of aerospace support is regular.

Jumpships

Invader "Pryde Rock's Gift"

Invader "Henke's Hope"

Dropships

Union "Pryde of Delos IV" - First Company
Mainly brought into Terra's Pryde after the original formation of the unit, these 'Mechs are from all through the Inner Sphere. First and Second lances are light and medium, advanced technology units, while the Third Lance is an assault lance filled with older Succession Wars 'Mechs.
(Roll on Merc B for lance 1 and 2, but Merc D for lance 3)

Union "Marius' Joy"- Second Company
The 'Mechs in this company are primarly old Star League designs pulled out of the original cache on Pryde Rock. First Lance is a light unit, while the other two are heavy lances.
(Roll on Comstar B table)

Union "Pirates' Bane"- Third Company
This is one of the more advanced Companies in the Second Pryde. One quarter of her "mechs" are the Star League tech-upgraded Phoenix Hawk LAM, while the rest round the company out to solid medium weight, but highly advanced technology.
(One third of the mechs will be LAMs, the rest of the time, roll on the Merc A table)

Seeker "Lancer's Pryde" - Fourth through Ninth Companies
Fourth through Fifth companies are all older Succession Wars vehicles, mostly high speed scout or APC units. Savannah Masters, Pack Rats, and the Saracen varients are well in abundance. (Use Custom Vehicle table below)
Sixth Company is the Command Company of Second Pryde. Equipped with a MASH, Coolant Truck, a rare HQ truck, and ammo trucks, this company is protected by a lance of Drillson heavy hover tanks, a Maxim troop transport, and a Hunter LRM tank.
The Seventh Infantry never leaves the Command Company, and her Heavy SRMs and Heavy Armor, make them capable of severly damaging any 'Mech force uncareful enough to close the range.
The Eigth Infantry is a motorized company towing field mounted AC 20s and LBX 10s for maximum firepower. They are built around the survivors of the action on Gibson that nearly destroyed what was then a simple platoon.
The three companies of Ninth Infantry take turns patrolling on the APCs and the Command Maxim, and on pure security detail. Heavy SRMs and Heavy Armor make them a force worth worring about.

Achilles "Marik's Pryde" - One Aerolance

Titan "Pryde of Uranus" (Star League version) - First Fighter Wing
Made up entirely of Star League era fighters, the three squadrons go from the heavily armed Ahab assault squadron, down to the Hellcat IIs and Rogues of the skirmisher squadron, and finally the Tridents of the raider squadron.

 
Custom Vehicle Table: Second Pryde-Fourth and Fifth vehicle companies
2D6
2 Pack Rat Scout Car
3 Pack Rat Scout Car
4 Plainsman Medium Hovertank
5 Saladin Assault Hovertank
6 Saracen Medium Hovertank
7 J. Edgar Light Hovertank
8 Galleon Light Tank
9 Savannah Master
10 Scimitar Medium Hovertank
11 Wheeled APC
12 Hover APC

 

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