BattleTech Vehicle Technical Readout

Type/Model: Saturn Harvester (Human Sphere)
Tech: Inner Sphere / 2652
Config: Tracked Vehicle
Rules: Level 3, Standard design
   
Mass: 175 tons
Power Plant: 350 GM Fusion
Cruise Speed: 21.6 km/h
Maximum Speed: 32.4 km/h
Armor Type: Livingston Ceramics Standard
Armament:
None
Manufacturer:    Earthwerks Incorporated
   Location:    Grand Base, Keystone, Tikonov
Communications System:    Hartford Commtalk
Targeting & Tracking System: None


Overview:

         First introduced in 2652, the giant Saturn Harvester was intended to compete with the highly automated harvesting robots developed during the Star League years. With new water purification and terraforming technology opening up many worlds for settlement, the colonists were finding their manpower was stretched to the limit and so they purchased the expensive robots. Earthwerks saw a chance to beat the vaunted Terran Hegemony technology with a self-contained, lightly-manned harvester, and soon began marketing it to the colonists. Considerably more expensive than a fleet of smaller vehicles, though cheaper than a Hegemony robot, the three-man crew of the Saturn can cover the same acreage as an entire team of standard harvesters.

Capabilities:

         The crews of these vehicles often follow a nomadic lifestyle, traveling in mighty convoys as they follow the shifts of the seasons and the harvest. With virtually unlimited range provided by a fusion power plant, the harvesters can operate independent of road networks and are fully amphibious. Vehicles often carry automatic food processing equipment that can accommodate both food crops gathered through a combine system and meat animals. Earthwerks promotional material proudly announces that their system can "go from hoof to freeze-pack in under twenty minutes." Conveyer and cargo lifts allow the vehicle to off-load packaged products even while on the move.

Deployment

         Although the original reasons behind the Saturn’s design faded as populations grew, they remain in service on many worlds. The capability of processing on-site eliminates the cost of transporting waste material that will only be discarded later. In large scale operations the savings can be considerable-certainly more than enough to justify keeping these titans of the fields in service. Because of this, Earthwerks maintains production lines capable of building spare parts to keep the existing Saturns in service at their three largest factory complexes. The full factories that once assembled them are long gone, but with the help of construction robots they can assemble a Saturn from the on-site parts stockpile in a matter of weeks whenever an order for one comes in.


Type/Model: Saturn Harvester (Human Sphere)
Mass: 175 tons
Equipment:   Items Mass
Internal Structure: 108 pts Standard 0 35.00
Engine: 350 Fusion 0 29.50
Shielding & Trans Equip:   0 15.00
   Cruise MP: 2    
   Flank MP: 3    
Heat Sinks: 10 Single 0 .00
Cockpit & Controls: 0 9.00
Crew: 12 Members 0 .00
Armor Factor: 115 pts Standard 0 7.50

    Internal Armor
    Structure Value
  Front: 18 25
  Front L / R Sides: 18 18/18
  Rear L / R Sides: 18 18/18
  Rear: 18 18

Weapons & Equipment: Loc Heat Ammo Items Mass
Amphibious Chassis Body 0   1 17.50
Crew Quarters Body 0   1 21.00
Combine Body 0   1 2.50
Lift Hoist Body 0   1 3.00
Cargo Bay Capacity Body 0   1 23.00
Refrigerated Cargo (10.4 tons) Body 0   1 12.00
TOTALS:   0   6 175.00
Items & Tons Left:       34 .00

Calculated Factors:
Total Cost: 14,744,444 C-Bills
Battle Value: 512
Cost per BV: 28,797.74
Weapon Value: 0 / 0 (Ratio = .00 / .00)
Damage Factors:    SRDmg = 0; MRDmg = 0; LRDmg = 0
BattleForce2: MP: 2T,   Armor/Structure: 0 / 7
    Damage PB/M/L: -/-/-,   Overheat: 0
    Class: GA,   Point Value: 5
    Specials: tran23

Designed with HeavyMetal Vee