AeroTech 2 Vessel Technical Readout

Class/Model/Name:    Pinto Corvette (Human Sphere)
Tech: Inner Sphere / 2502
Vessel Type: WarShip
Rules: Level 3, Standard design
   
Mass: 160,000 tons
Length: 298 meters
Sail Diameter: 505 meters
Power Plant: Standard
Safe Thrust: 4
Maximum Thrust: 6
Armor Type: Standard
Armament:
2 Light NPPC
5 Large Laser
10 Medium Laser
3 NL35
48 Small Laser
80 Machine Gun
2 NAC/10
10 Autocannon/5
4 Autocannon/20
2 White Shark


Overview:

         Another product of Periphery independence, the Pinto-class corvette emerged from shipyards in the Rim Worlds Republic ostensibly as defensive "picket" ships. Many were sold to other Periphery realms, but this practice was discontinued when the Reunification War became unavoidable, for the Aramis family wished to maintain a fašade of loyalty to the Star League.
         Tedeo Amaris would restart construction of the Pinto in 2650 as part of a massive military buildup. Though pressure from the Star League brought Tedio's plans to an abrupt halt, no demands for a reduction of the RWR fleet were made, an oversight the Hegemony would one day regret. By the time of the Amaris crisis, the Rim Worlds' fleet still possessed a substantial number of Pintos, all poised to strike down the defenses of the League once Kerensky's back was turned.
         Build for light duty but fast enough to engage most DropShips and WarShips, the Pinto was actually superior to the Hegemony's Vincent in many ways, from its heavier armor-particularly in front-to its powerful arsenal of capital and conventional weaponry. Combined with its DropShip transport capability, and backed up by two fighter squadrons, this WarShip, alongside conventional JumpShips and transports, could as easily support a small invasion as it could hold a defensive line-a fact that would be proven all to well when Stefan Amaris, the Usurper, launched his coup.
         The Pinto did not survive Kerensky's return to oust the Republican forces when heavier SLDF WarShips entered the fray. Between the campaigns in the Periphery and the liberation itself, the Pinto-class was apparently destroyed along with the WarShip's two shipyards in the shattered Rim Worlds Republic. However there are rumors that a few of these vessels, crippled and presumed destroyed during the fighting may actually have withdrawn to uncharted worlds in the Deep Periphery where they survive to this day as derelicts.


Class/Model/Name: Pinto Corvette (Human Sphere)
Mass: 160,000 tons
Equipment:             Mass
Power Plant: Standard 38,400.00
K-F Hyperdrive: Compact (Integrity = 5) 72,400.00
Jump Sail: (Integrity = 3) 38.00
Structural Integrity: 29 4,640.00
Safe Thrust: 4  
Maximum Thrust: 6  
Heat Sinks: 800 Single 478.00
Fuel & Fuel Pumps:   5,000.00
Bridge & Controls:   400.00
Fire Control Computers:   172.00
Armor Factor: 74 Standard 93.00

      Armor Value
      (Capital Scale)        
  Fore: 15      
  Fore Left / Right: 12 / 12      
  Aft Left / Right: 12 / 12      
  Aft: 11      

Equipment & Options:              
Cargo:    
   Bay 1: Fighters (12) with 2 doors 1,800.00
   Bay 2: Small Craft (2) with 1 door 400.00
   Bay 3: Cargo (1) with 1 door 21,842.00
     
DropShip Capacity: 1 Docking Hardpoints 1,000
Grav Decks:    
   Grav Deck #1: (45-meter diameter)  
Life Boats: 10 (7 tons each) 70
Escape Pods: 10 (7 tons each) 70
Crew and Passengers:    
   25 Officers (21 minimum)   0.00
   106 Crew (52 minimum)   0.00
   28 Marines   0.00
   34 Bay Personnel   0.00

Weapons & Equipment: Loc SRV MRV LRV ERV Heat Mass
2 Light NPPC Nose 14 14 14 -- 210 2,800.00
5 Large Laser Nose 9(90) 4(40) -- -- 40 25.00
   10 Medium Laser           30 10.00
1 NL35 FL/R 4 4 4 -- 104 1,400.00
12 Small Laser FL/R 8(76) -- -- -- 24 12.00
   20 Machine Gun           0 38.00
1 NAC/10(60 rounds) L/RBS 10 10 10 -- 60 4,024.00
5 Autocannon/5(400 rounds) L/RBS 7(65) 3(25) -- -- 10 120.00
   2 Autocannon/20           28 96.00
1 White Shark(30 msls) AL/R 3 3 3 3 30 2,640.00
12 Small Laser AL/R 8(76) -- -- -- 24 12.00
   20 Machine Gun           0 38.00
1 NL35 Aft 4 4 4 -- 52 700.00
TOTALS:           612 160,000.00
Tons Left:             .00

Calculated Factors:
Total Cost: 2,324,522,000 C-Bills
Battle Value: 24,068
Cost per BV: 96,581.44
Weapon Value: 10,439 (Ratio = .43)
Damage Factors:    SRDmg = 943; MRDmg = 528; LRDmg = 365; ERDmg = 141
Maintenance Point Value:    MPV = 156,990 (41,011 Structure, 93,690 Life Support, 22,289 Weapons)
Support Points: SP = 156,653 (100% of MPV)
BattleForce2: (Not applicable)

Designed with HeavyMetal Aero