| Class/Model/Name: |
K-1 DropShuttle (Human Sphere) |
| Tech: |
Inner Sphere / 2536 |
| Vessel Type: |
Spheroid Small Craft |
| Rules: |
Level 3, Standard design |
| |
|
| Mass: |
200 tons |
| Length: |
28 meters |
| Power Plant: |
Standard |
| Safe Thrust: |
4 |
| Maximum Thrust: |
6 |
| Armor Type: |
Standard |
Armament:
1 LRM 5
4 Medium Laser
1 Small Laser
Overview:
Like the KR-61, the K-1 and K-1C DropShuttles are long-range shuttlecraft. The DropShuttles’ larger size, spheroid shape and lower acceleration rates enable them to transport much more cargo, however. The vessels’ over 50-ton cargo capacities and six-passenger accommodations make the K-1 and K-1C more versatile than the KR-61, and these DropShuttles are a common sight around jump points. The K-1 is equipped with a docking collar, allowing it to attach to a JumpShip hardpoint for jump operations. Because of this, some richer nobles maintain K-1 DropShuttles for their personal use, often with their cargo holds refitted into large living or party areas.
The Clan K-1C carries much more armor than the Inner Sphere K-1 and utilizes sophisticated pulse lasers to enhance the firepower and accuracy of its arsenal. The two designs are nearly identical in all other respects.
| Class/Model/Name: |
K-1 DropShuttle (Human Sphere) |
| Mass: |
200 tons |
| Equipment: |
|
|
|
|
|
|
Mass |
| Power Plant: |
Standard |
52.00 |
| Structural Integrity: |
6 |
2.50 |
| Safe Thrust: |
4 |
|
| Maximum Thrust: |
6 |
|
| Heat Sinks: |
10 Single |
1.00 |
| Fuel & Fuel Pumps: |
|
30.00 |
| Bridge & Controls: |
|
1.50 |
| Armor Factor: |
192 Standard |
10.50 |
| |
|
|
Armor Value |
| |
|
|
(Standard Scale) |
|
|
|
|
| |
Fore: |
|
63 |
|
|
|
|
| |
Left / Right Sides:
| |
47 / 47 |
|
|
|
|
| |
Aft: |
|
35 |
|
|
|
|
| Equipment & Options: |
|
|
|
|
|
|
|
| Cargo: |
|
|
| Bay 1: |
Cargo (1) |
53.00 |
| |
|
|
| Crew and Passengers: |
|
|
| 1 Officers (0 minimum) |
|
0.00 |
| 1 Crew (2 minimum) |
|
0.00 |
| 6 Steerage Passengers |
|
0.00 |
| Weapons & Equipment: |
Loc |
SRV |
MRV |
LRV |
ERV |
Heat |
Mass |
| 1 LRM 5 |
Nose |
3 |
3 |
3 |
-- |
2 |
2.00 |
| Ammo (LRM 5) 48 |
--- |
|
|
|
|
|
2.00 |
| 1 Medium Laser |
Nose |
5 |
-- |
-- |
-- |
3 |
1.00 |
| 1 Medium Laser |
LW |
5 |
-- |
-- |
-- |
3 |
1.00 |
| 1 Medium Laser |
RW |
5 |
-- |
-- |
-- |
3 |
1.00 |
| 1 Medium Laser |
Aft |
5 |
-- |
-- |
-- |
3 |
1.00 |
| 1 Small Laser |
Aft |
3 |
-- |
-- |
-- |
1 |
0.50 |
| TOTALS: |
|
|
|
|
|
15 |
200.00 |
| Tons Left: |
|
|
|
|
|
|
.00 |
| Calculated Factors: |
| Total Cost: |
8,691,850 C-Bills |
| Battle Value: |
752 |
| Cost per BV: |
11,558.31 |
| Weapon Value: |
1,320 (Ratio = 1.76) |
| Damage Factors: |
SRDmg = 16; MRDmg = 1; LRDmg = 1; ERDmg = 0 |
| Maintenance Point Value: |
MPV = 1,455 (276 Structure, 920 Life Support, 259 Weapons) |
| Support Points: |
SP = 3,713 (255% of MPV) |
| BattleForce2: |
MP: 4N, Armor/Structure: 5 / 0 |
| |
Damage PB/M/L: 1/-/-, Overheat: 0 |
| |
Class: DS, Point Value: 8 |