AeroTech 2 Vessel Technical Readout

Class/Model/Name:    Recon Plane (Human Sphere)
Tech: Inner Sphere / 2000
Vessel Type: Conventional Fighter
Rules: Level 1, Standard design
Mass: 5 tons
Length: 7 meters
Power Plant: 35 Turbine
Safe Thrust: 7
Maximum Thrust: 11
Armor Type: Standard


         The use of air vehicles as reconnaissance platforms dates back before the invention of the airplane to the use of hot air balloons by the armies of nineteenth century Earth. The advent of the airplane increased the usefulness of aerial reconnaissance. Spy satellites with their detailed photographs and relative invulnerability temporarily reduced the importance of aerial reconnaissance, but the standard spy plane never went out of style. Now scattered throughout the Human Sphere, almost every world has recon planes to look for the enemy, or just to watch the migration patterns of the local wildlife.
         Most propeller-driven planes can cruise at just below the speed of sound, though of course breaching that barrier would destroy the props. Those planes with rocket boosters or powered by jet engines can of course break that barrier though such planes are less common.

Class/Model/Name: Recon Plane (Human Sphere)
Mass: 5 tons
Equipment:             Mass
Power Plant: 35 Turbine 2.00
Structural Integrity: 7 .00
Safe Thrust: 7  
Maximum Thrust: 11  
Heat Sinks: None .00
Fuel:   1.00
Cockpit & Avionics:   .50
Armor Factor: 0 Standard .00

      Armor Value
      (Standard Scale)        
  Nose: 0      
  Left / Right Wings: 0 / 0      
  Aft: 0      

Weapons & Equipment: Loc SRV MRV LRV ERV Heat Mass
1 Recon Camera             .50
TOTALS:           0 4.00
Tons Left:             1.00

Calculated Factors:
Total Cost: 59,621 C-Bills
Battle Value: 21
Cost per BV: 2,839.09
Weapon Value: 0 (Ratio = .00)
Damage Factors:    SRDmg = 0; MRDmg = 0; LRDmg = 0; ERDmg = 0
BattleForce2: MP: 7N,   Armor/Structure: 0 / 0
    Damage PB/M/L: -/-/-,   Overheat: 0
    Class: FL,   Point Value: 0

Designed with HeavyMetal Aero