AeroTech 2 Vessel Technical Readout

Class/Model/Name:    Medium Fighter (Human Sphere)
Tech: Inner Sphere / 2000
Vessel Type: Conventional Fighter
Rules: Level 2, Standard design
   
Mass: 30 tons
Length: 13 meters
Power Plant: 180 Turbine
Safe Thrust: 6
Maximum Thrust: 9
Armor Type: Standard
Armament:
1 Autocannon/5
2 RL 10 (OS)


Overview:

         Since the Terran Great War, also known as the First World War, fighters have taken to the skies to dispense death and destruction on the enemy. The class of fighters now known simply as the "Medium Fighter" first came into their element after that war, using heavy machine guns to bring down their enemies. More dumb rockets, heavier main guns, and jet engines made the medium fighter more dangerous than their lighter cousins, and that basic design is still used today. Easy to build, maintain, and fly, the medium fighter is a staple of most planetary militias.


Class/Model/Name: Medium Fighter (Human Sphere)
Mass: 30 tons
Equipment:             Mass
Power Plant: 180 Turbine 14.00
Structural Integrity: 6 .00
Safe Thrust: 6  
Maximum Thrust: 9  
Heat Sinks: None .00
Fuel:   1.00
Cockpit & Avionics:   3.00
Armor Factor: 30 Standard 2.00

      Armor Value
      (Standard Scale)        
  Nose: 11      
  Left / Right Wings: 7 / 7      
  Aft: 5      

Weapons & Equipment: Loc SRV MRV LRV ERV Heat Mass
1 Autocannon/5 Nose 5 5 -- -- 0 8.00
  Ammo (AC/5) 20 ---           1.00
1 RL 10 (OS) LW 6 6 -- -- 0 0.50
1 RL 10 (OS) RW 6 6 -- -- 0 0.50
TOTALS:           0 30.00
Tons Left:             .00

Calculated Factors:
Total Cost: 380,650 C-Bills
Battle Value: 273
Cost per BV: 1,394.32
Weapon Value: 428 (Ratio = 1.57)
Damage Factors:    SRDmg = 15; MRDmg = 11; LRDmg = 0; ERDmg = 0
BattleForce2: MP: 6N,   Armor/Structure: 1 / 0
    Damage PB/M/L: 1/1/-,   Overheat: 0
    Class: FL,   Point Value: 3

Designed with HeavyMetal Aero