AeroTech 2 Vessel Technical Readout

Class/Model/Name:    Jagatai Base (Human Sphere)
Tech: Clan / 3016
Vessel Type: Aerospace OmniFighter
Rules: Level 2, Standard design
Mass: 70 tons
Clan / 3016: BLKWL-51jag, Eden Compact 90
Power Plant: Vlar, Standard 280 XL Fusion
Safe Thrust: 6
Maximum Thrust: 9
Armor Type: StarSlab 660, Composition IV Ferro-aluminum
Manufacturer:    Blackwell Heavy Industries, Tamar Yardplex
   Location:    Outreach, Tamar
Communications System:    Pauley-Bronson Z, K55
Targeting & Tracking System: Winston Sidewinder, Wolf's Eye 7


         The Wolf Clan first fielded the Jagatai heavy OmniFighter in 3016 where the prototype Jagatais proved their worth in several Trials of Possession, with the Smoke Jaguars and Nova Cats falling victim. The Wolves' victims underestimated the versatility of the new fighter in these initial trials, and the Khan was sufficiently impressed to order the commencement of full-scale production in 3019. The Jagatai became the standard heavy fighter of the Wolf Clan, and participated extensively in the invasion of the Inner Sphere, in both ground-attack and air-superiority roles. It became the first OmniFighter built by the Wolf's Dragoons in 3051, and of course Clan Wolf began producing them on Tamar when their link with the homeworlds became tenuous.


         Though it has only average maneuverability for its size, the 70-ton Jagatai serves extensively as an air-superiority fighter. It mounts more armor than its nearest rivals (the aging   Visigoth and the new Sabutai), and its larger fuel tanks allow it to linger on-station for longer periods. It suffers from poor heat dissipation, a flaw shared by many OmniFighters. Rather than modify the basic chassis, the Clans prefer to create a careful mix of efficient weapons and pod-mounted heat sinks to prevent overheating.
         The primary configuration mounts an ER PPC weapons-pod on the inner pylon of each wing. A large pulse laser is also mounted upon each wing, though these are usually mounted on the outer wing pylons to minimize the likelihood of a single shot damaging both weapons. Directly below the cockpit is a large long-range missile system, the back-blast of which caused visibility problems on the early Jagatai. An aft-firing large pulse laser provides a means of discouraging pursuit, as few enemy pilots will risk its deadly accuracy.
         The A variant swaps the accuracy of pulse laser weaponry for the sheer stopping power of an Ultra-20 autocannon. This nose-mounted cannon, together with its four tons of ammunition, provides the fighter with the potential to destroy an enemy fighter with a single volley. Due to the range limitations of the autocannon, however, the designers have mounted an ER PPC in the space between the autocannon and the cockpit, forcing the installation of additional heat sinks to prevent an ammunition explosion. Almost as an afterthought, the designers added a Streak missile launcher in each wing, providing a wider arc of fire, and a rear-firing extended range laser.
         The B variant of the Jagatai carries two huge Gauss cannon mounted along the fuselage, with their muzzles in the nose of the fighter. These provide a huge damage potential, while generating considerably less heat than a PPC or laser, and without risking an ammunition explosion. A reasonable store of ammunition is kept for each cannon, but even this can be exhausted during a prolonged engagement, forcing the pilot to fall back on the extended range large lasers mounted in each wing.
         The Jagatai C looks superficially like the A, with a large autocannon in the nose (this time an LB 20-X). However, rather than a single energy weapon, the cannon is backed up by two extended range large lasers. The lasers, when combined with the wing-mounted missile launchers, give the C a good ranged-attack ability, though most pilots prefer close in engagements that permit use of the autocannon. The knowledge that the Jagatai C carries two large lasers firing into the aft arc (one pulsed, the other extended range) discourages most pilots from using the "slot" when attacking this variant.
         Vlad Ward's Wolves introduced the D variant in the late 3060s, and it echoed the basic Crusader mindset of the time. It is the only Jagatai to lack aft-firing weapons, as Vlad commanded that any warrior cowardly enough to turn their back on a living enemy deserved to be defeated. Of course this shift in philosophy allows it to carry heavy forward firepower. A single gauss rifle in the nose and an extended-range large laser in each wing give it impressive focused fire. The true killing strike of the design though is in the twin ATM 12s beneath the gauss rifle. Capable of hurting an enemy at extreme range, the ATMs dish out far more damage as they close. Pilots of the Wolf Ascendancy often perform high-speed attack runs on enemy WarShps with this version, releasing the ATMs at point-blank range where even the most powerful WarShip has reason to fear the onslaught.


         The Wolf Ascendancy uses this as their primary medium figher, and it can be seen in every major AeroSpace formation they maintain. The Wolf's Dragoons echo this use and they also sell the design to the most trusted members of the Allied Mercenary Command, though the D configuration is very rare outside the Ascendancy.

Class/Model/Name: Jagatai Base (Human Sphere)
Mass: 70 tons
Equipment:             Mass
Power Plant: 280 XL Fusion 8.00
Engine Shielding:   .00
Structural Integrity: 7 .00
Safe Thrust: 6  
Maximum Thrust: 9  
Heat Sinks: 17 Double 7.00
Fuel:   4.00
Cockpit & Attitude Thrusters:   3.00
Armor Factor: 211 Ferro-aluminum 11.00

      Armor Value
      (Standard Scale)        
  Nose: 65      
  Left / Right Wings: 50 / 50      
  Aft: 46      

Weapons & Equipment: Loc SRV MRV LRV ERV Heat Mass
C.A.S.E. System Body           .00
TOTALS:           0 33.00
Tons Left:             37.00

Calculated Factors:
Total Cost: 10,741,219 C-Bills
Battle Value: 629
Cost per BV: 17,076.66
Weapon Value: 0 (Ratio = .00)
Damage Factors:    SRDmg = 0; MRDmg = 0; LRDmg = 0; ERDmg = 0
BattleForce2: MP: 6N,   Armor/Structure: 5 / 0
    Damage PB/M/L: -/-/-,   Overheat: 0
    Class: FM,   Point Value: 6