AeroTech 2 Vessel Technical Readout

Class/Model/Name:    Heavy Fighter (Human Sphere)
Tech: Inner Sphere / 2000
Vessel Type: Conventional Fighter
Rules: Level 2, Standard design
   
Mass: 40 tons
Length: 15 meters
Power Plant: 200 Turbine
Safe Thrust: 5
Maximum Thrust: 8
Armor Type: Standard
Armament:
1 Autocannon/10
1 RL 10 (OS)


Overview:

         Since the Terran Great War, also known as the First World War, fighters have taken to the skies to dispense death and destruction on the enemy. The class of fighters now known simply as the "Heavy Fighter" first came into their element within decades of that war, using heavy machine guns to bring down their enemies. More dumb rockets, heavier main guns, impressive armor, and powerful jet engines made the heavy fighter more dangerous than their lighter cousins, and that basic design is still used today. Easy to build, maintain, and fly, the heavy fighter is a staple of most planetary militias.


Class/Model/Name: Heavy Fighter (Human Sphere)
Mass: 40 tons
Equipment:             Mass
Power Plant: 200 Turbine 17.00
Structural Integrity: 5 .00
Safe Thrust: 5  
Maximum Thrust: 8  
Heat Sinks: None .00
Fuel:   2.00
Cockpit & Avionics:   4.00
Armor Factor: 40 Standard 2.50

      Armor Value
      (Standard Scale)        
  Nose: 12      
  Left / Right Wings: 10 / 10      
  Aft: 8      

Weapons & Equipment: Loc SRV MRV LRV ERV Heat Mass
1 Autocannon/10 Nose 10 10 -- -- 0 12.00
  Ammo (AC/10) 20 ---           2.00
1 RL 10 (OS) Nose 6 6 -- -- 0 0.50
TOTALS:           0 40.00
Tons Left:             .00

Calculated Factors:
Total Cost: 536,560 C-Bills
Battle Value: 345
Cost per BV: 1,555.25
Weapon Value: 549 (Ratio = 1.59)
Damage Factors:    SRDmg = 14; MRDmg = 11; LRDmg = 0; ERDmg = 0
BattleForce2: MP: 5N,   Armor/Structure: 1 / 0
    Damage PB/M/L: 1/1/-,   Overheat: 0
    Class: FL,   Point Value: 3

Designed with HeavyMetal Aero