AeroTech 2 Vessel Technical Readout

Class/Model/Name:    Triumph Obsolete (Human Sphere)
Tech: Inner Sphere / 2593
Vessel Type: Aerodyne DropShip
Rules: Level 3, Standard design
   
Mass: 5,600 tons
Length: 129 meters
Power Plant: Standard
Safe Thrust: 3
Maximum Thrust: 5
Armor Type: Standard
Armament:
1 PPC
1 Autocannon/10
1 LRM 20
8 Medium Laser
2 Autocannon/5
2 LRM 15
2 Large Laser
1 LRM 10
Manufacturer:    Rashpur-Owens Inc, BBP Industries
   Location:    Capella, Luthien


Overview:

         The Triumph Class DropShip is designed to carry a fully equipped armor battalion onto the battlefield. Able to transport up to 45 tanks and their crews, the ship is one of the common classes of DropShips in the Successor States. In addition to transporting armored vehicles, its cavernous vehicle bay is also perfect for transporting conventional aircraft, artillery, BattleMechs, and AeroSpace Fighters. Though the aerodyne shape limits its transit flight characteristics, it does allow the Triumph’s armored vehicles to be loaded and unloaded easily.
         The ship’s large interior is divided into five decks. The bottommost deck houses the ship’s transit drives, landing gear, and fuel tankage. Running through the center of the deck is a portion of the ship’s vehicle bay, which has room for 15 tanks lined up end to end. Near the aft end are two cargo bays, each capable of holding tons of supplies and equipment. The bays each have enough floor area to fit four light vehicles.
         The ship’s main vehicle bay occupies most of the second deck. At the end is a ramp that, when lowered, leads down to the bottom deck, but blocks any access to the lower vehicle bay. The second deck also house the ship’s forward weapons bay and ammunition storage.
         The middle deck contains most of the ship’s personnel and mess facilities, med bay, food storage, and personal equipment storage. The deck’s aft section houses the lower half of the ship’s engine core.
         The fourth deck contains the DropShip’s engineering central center, avionics, computers, communications electronics, batteries, and the upper half of the forward weapons bays. Also located on this deck is a well-equipped tactical operations center for use in the coordinating ground unit movement and combat. The back of the deck is taken up by the upper half of the engine core.
         The fifth deck houses the bridge, deep-space tracking radar, waste processing, equipment storage, ship’s laundry, and fire-control systems. The back portion of the deck houses the power plant. Located at the far aft end is a rear-firing weapons bay that can be accessed only through the engine compartment.
         The Triumph has three large bays to house the personnel of the armor companies. Each bay is long and narrow, with twelve double-high bunks lining each wall. Between each set of bunks is a large personal gear locker. At one end of the bay is a washroom that the entire company shares. At the opposite end is the main entrance, next to which is a door leading into the CO’s room. The unit commander and the First Sergeant share this room, which contains one double bunk, a fold-down wash basin, and a pair of fold-down tables and benches.
         The ship’s crew is housed in double-occupancy quarters located on the deck above the troop deck. The crew also has a separate mess and their own recreation facilities.
         The Triumph’s mission is to land in a pre-established landing zone and then deliver its battalions of tanks. Though the ship was not designed to enter contested territory, it has been called upon more than once to deploy reinforcements into the middle of a battle zone.
         The Triumph is a demoralizing sight to enemy units. Though its passengers and cargo are not MechWarriors and BattleMechs, an armor battalion usually makes up for it in numbers.
         Sadly, BBP Industries of Luthien designed an upgraded version of the Triumph that improved both its armaments and its cargo-carrying capabilities. Unfortunately, all known upgraded models were destroyed during the Jihad and BBP Industries lost its records of the design when Luthien was attacked by the Word of Blake. They have never been able to secure the resources to reinvent the upgraded design, and Kallon Industries of Capella has been unwilling to spend the great amounts of money it would take to upgrade a simple vehicle and infantry carrier. The upgraded Triumph is simply one more item added to the list of things lost due to the Word's treachery.


Class/Model/Name: Triumph Obsolete (Human Sphere)
Mass: 5,600 tons
Equipment:             Mass
Power Plant: Standard 1,092.00
Structural Integrity: 11 308.00
Safe Thrust: 3  
Maximum Thrust: 5  
Heat Sinks: 112 Single 58.00
Fuel & Fuel Pumps:   250.00
Bridge & Controls:   42.00
Armor Factor: 550 Standard 32.00

      Armor Value
      (Standard Scale)        
  Fore: 150      
  Left / Right Sides: 140 / 140      
  Aft: 120      

Equipment & Options:              
Cargo:    
   Bay 1: Heavy Vehicles (51-100T) (7+1) (45) with 1 door 2,700.00
   Bay 2: Light Vehicles (to 50T) (8) with 1 door 400.00
  Cargo (1) 434.00
   Bay 3: Infantry (foot) Platoons (4) with 1 door 20.00
     
Life Boats: 3 (7 tons each) 21
Escape Pods: 4 (7 tons each) 28
Crew and Passengers:    
   3 Officers (2 minimum)   0.00
   12 Crew (2 minimum)   0.00
   512 Bay Personnel   0.00

Weapons & Equipment: Loc SRV MRV LRV ERV Heat Mass
1 PPC Nose 1(10) 1(10) -- -- 10 7.00
1 Autocannon/10(20 rounds) Nose 1(10) 1(10) -- -- 3 14.00
1 LRM 20(18 rounds) Nose 1(12) 1(12) 1(12) -- 6 13.00
2 Medium Laser Nose 1(10) -- -- -- 6 2.00
1 Autocannon/5(20 rounds) L/RW 1(5) 1(5) -- -- 2 18.00
1 LRM 15(16 rounds) L/RW 1(9) 1(9) 1(9) -- 10 18.00
1 Large Laser L/RW 2(18) 1(8) -- -- 16 10.00
   2 Medium Laser           12 4.00
2 Medium Laser Aft 1(10) -- -- -- 6 2.00
1 LRM 10(12 rounds) Aft 1(6) 1(6) 1(6) -- 4 6.00
TOTALS:           75 5,598.00
Tons Left:             2.00

Calculated Factors:
Total Cost: 323,028,000 C-Bills
Battle Value: 2,741
Cost per BV: 117,850.42
Weapon Value: 4,135 (Ratio = 1.51)
Damage Factors:    SRDmg = 112; MRDmg = 59; LRDmg = 10; ERDmg = 0
Maintenance Point Value:    MPV = 71,101 (31,656 Structure, 37,270 Life Support, 2,175 Weapons)
Support Points: SP = 18,231 (26% of MPV)
BattleForce2: MP: 3N,   Armor/Structure: 9 / 9
    Damage PB/M/L: 11/8/3,   Overheat: 0
    Class: DM,   Point Value: 27
    Specials:if

Designed with HeavyMetal Aero