Type/Model: |
MiningMech D (Human Sphere) |
Tech: |
Inner Sphere / 2400 |
Config: |
Biped BattleMech |
Rules: |
Level 3, Standard design |
|
|
Mass: |
35 tons |
Chassis: |
Utility 'Mech |
Power Plant: |
105 I.C.E. |
Walking Speed: |
32.4 km/h |
Maximum Speed: |
54.0 km/h |
Jump Jets: |
None |
Jump Capacity: |
0 meters |
Armor Type: |
Standard |
Armament:
1 Heavy Pile Driver*
2 Track Units*
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
Overview:
The Terran Hegemony created the IndustrialMech in the 24th Century, revolutionizing the industry of the Human Sphere. One of the industrial applications they took advantage of early was the mining industry. Long a dangerous occupation, they introduced the MiningMech to great acclaim amongst the families of the fallen. Heavily armored and capable of surviving caveins that would kill workers, they greatly reduced the cost in human lives that each mine exacted. Now a fundemental part of any mining crew, the MiningMech continues to dig further and deeper down into the crusts of the planets of the Human Sphere, finding the metals and fuels we need to live our lives in the modern age.
Type/Model: |
MiningMech D (Human Sphere) |
Mass: |
35 tons |
Equipment: |
|
Crits |
Mass |
Internal Structure: |
58 pts Utility 'Mech |
0 |
7.00 |
Engine: |
105 I.C.E. |
3 |
7.00 |
Walking MP: |
3 |
|
|
Running MP: |
5 |
|
|
Jumping MP: |
0 |
|
|
Heat Sinks: |
0 Single |
0 |
.00 |
Gyro: |
|
4 |
2.00 |
Cockpit, Life Support, Sensors: |
5 |
3.00 |
Actuators: |
L: Sh+UA+LA, R: Sh+UA+LA |
14 |
.00 |
Armor Factor: |
40 pts Standard |
0 |
2.50 |
|
|
Internal |
Armor |
|
|
Structure |
Value |
|
Head: |
3 |
7 |
|
Center Torso: |
11 |
4 |
|
Center Torso (Rear): |
|
1 |
|
L/R Side Torso: |
8 |
4/4 |
|
L/R Side Torso (Rear): |
|
1/1 |
|
L/R Arm: |
6 |
4/4 |
|
L/R Leg: |
8 |
5/5 |
Weapons & Equipment: |
Loc |
Heat |
Ammo |
Crits |
Mass |
1 Heavy Pile Driver* |
RA |
0 |
|
8 |
10.00 |
1 Track Unit* |
LL |
0 |
|
1 |
1.75 |
1 Track Unit* |
RL |
0 |
|
1 |
1.75 |
TOTALS: |
|
0 |
|
39 |
35.00 |
Crits & Tons Left: |
|
|
|
39 |
.00 |
Calculated Factors: |
Total Cost: |
1,654,088 C-Bills |
Battle Value: |
287 |
Cost per BV: |
5,763.37 |
Weapon Value: |
1 / 1 (Ratio = .00 / .00) |
Damage Factors: |
SRDmg = 1; MRDmg = 0; LRDmg = 0 |
BattleForce: |
MP: 3, Armor/Structure: 1/3 |
|
Damage PB/M/L: 2/-/-, Overheat: 0 |
|
Class: ML, Point Value: 3 |