BattleMech Technical Readout

Type/Model: ForestryMech (Human Sphere)
Tech: Inner Sphere / 2400
Config: Biped BattleMech
Rules: Level 3, Standard design
   
Mass: 25 tons
Chassis: Utility 'Mech
Power Plant: 125 I.C.E.
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets: None
   Jump Capacity: 0 meters
Armor Type: Standard
Armament:
1 Chainsaw
Manufacturer:    (Unknown)
   Location:    (Unknown)
Communications System:    (Unknown)
Targeting & Tracking System: (Unknown)


Overview:

         After the initial introduction of IndustrialMechs, many different industries looked to see if they could use them. The various forestry concerns in the Human Sphere adobted the use of ForestryMechs to improve the speed of logging, and have continued to use them ever since. Fast for an IndustrialMech, they can clear large amounts of woodland very quickly, making them a highly-valued part of any logging team.


Type/Model: ForestryMech (Human Sphere)
Mass: 25 tons
Equipment:   Crits Mass
Internal Structure: 43 pts Utility 'Mech 0 5.00
Engine: 125 I.C.E. 3 8.00
   Walking MP: 5    
   Running MP: 8    
   Jumping MP: 0    
Heat Sinks: 0 Single 0 .00
Gyro:   4 2.00
Cockpit, Life Support, Sensors: 5 3.00
Actuators: L: Sh+UA+LA+H, R: Sh+UA+LA 15 .00
Armor Factor: 32 pts Standard 0 2.00

    Internal Armor
    Structure Value
  Head: 3 7
  Center Torso: 8 2
  Center Torso (Rear):   1
  L/R Side Torso: 6 3/3
  L/R Side Torso (Rear):   1/1
  L/R Arm: 4 3/3
  L/R Leg: 6 4/4

Weapons & Equipment: Loc Heat Ammo Crits Mass
1 Chainsaw RA 0   5 5.00
TOTALS:   0   35 25.00
Crits & Tons Left:       43 .00

Calculated Factors:
Total Cost: 1,448,854 C-Bills
Battle Value: 248
Cost per BV: 5,842.15
Weapon Value: 1 / 1 (Ratio = .00 / .00)
Damage Factors:    SRDmg = 0; MRDmg = 0; LRDmg = 0
BattleForce: MP: 5,   Armor/Structure: 1/2
    Damage PB/M/L: 1/-/-,   Overheat: 0
    Class: ML,   Point Value: 2

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