Type/Model: |
AgroMech (Human Sphere) |
Tech: |
Inner Sphere / 2400 |
Config: |
Biped BattleMech |
Rules: |
Level 3, Standard design |
|
|
Mass: |
35 tons |
Chassis: |
Utility 'Mech |
Power Plant: |
140 I.C.E. |
Walking Speed: |
43.2 km/h |
Maximum Speed: |
64.8 km/h |
Jump Jets: |
None |
Jump Capacity: |
0 meters |
Armor Type: |
Standard |
Armament:
1 Lift Hoist
1 Combine
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
Overview:
First created during the 24th Century, IndustrialMechs are now a common sight in the Human Sphere. AgroMechs are one of the most common, capable of working the land and helping to bring in the harvests every year. In the modern age, many AgroMechs are owned by megacorporations, but there is still a large number of family-owned concerns that migrate north and south as the harvest seasons come and go. The sight of AgroMechs moving north or south with civilian vehicles, or strapped down to a trailer, is commonly seen on most of the planets that grow their crops in the open air.
Type/Model: |
AgroMech (Human Sphere) |
Mass: |
35 tons |
Equipment: |
|
Crits |
Mass |
Internal Structure: |
58 pts Utility 'Mech |
0 |
7.00 |
Engine: |
140 I.C.E. |
3 |
10.00 |
Walking MP: |
4 |
|
|
Running MP: |
6 |
|
|
Jumping MP: |
0 |
|
|
Heat Sinks: |
0 Single |
0 |
.00 |
Gyro: |
|
4 |
2.00 |
Cockpit, Life Support, Sensors: |
5 |
3.00 |
Actuators: |
L: Sh+UA+LA, R: Sh+UA+LA+H |
15 |
.00 |
Armor Factor: |
119 pts Standard |
0 |
7.50 |
|
|
Internal |
Armor |
|
|
Structure |
Value |
|
Head: |
3 |
9 |
|
Center Torso: |
11 |
16 |
|
Center Torso (Rear): |
|
6 |
|
L/R Side Torso: |
8 |
12/12 |
|
L/R Side Torso (Rear): |
|
4/4 |
|
L/R Arm: |
6 |
12/12 |
|
L/R Leg: |
8 |
16/16 |
Weapons & Equipment: |
Loc |
Heat |
Ammo |
Crits |
Mass |
1 Lift Hoist |
RA |
0 |
|
3 |
3.00 |
1 Combine |
LA |
0 |
|
4 |
2.50 |
TOTALS: |
|
0 |
|
37 |
35.00 |
Crits & Tons Left: |
|
|
|
41 |
.00 |
Calculated Factors: |
Total Cost: |
1,786,680 C-Bills |
Battle Value: |
527 |
Cost per BV: |
3,390.28 |
Weapon Value: |
3 / 3 (Ratio = .01 / .01) |
Damage Factors: |
SRDmg = 1; MRDmg = 0; LRDmg = 0 |
BattleForce: |
MP: 4, Armor/Structure: 3/3 |
|
Damage PB/M/L: 1/-/-, Overheat: 0 |
|
Class: ML, Point Value: 5 |