| Type/Model: |
Large Transport Wheeled (Human Sphere) |
| Tech: |
Inner Sphere / 2000 |
| Config: |
Wheeled Vehicle |
| Rules: |
Level 1, Standard design |
| |
|
| Mass: |
50 tons |
| Power Plant: |
180 I.C.E. |
| Cruise Speed: |
43.2 km/h |
| Maximum Speed: |
64.8 km/h |
| Armor Type: |
Standard |
Armament:
None
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
Overview:
These include a variety of vehicles used for freight or military transport, including closed and open vans, tractor-trailers, and so on around 50 tons. The most common large transport vehicles are designed primarily for on-road travel, with top combat speeds of 60-70 km/hr, and moderate armor protection, but there are some designed for rougher terrain or to avoid the terrain all together.
Military versions of the heavy transport are usually equipped with a weapon of some type (MG,SRM, LRM, or Laser), either mounted in front of the vehicle and fired by the driver, or on top of the vehicle (with or without a turret) and fired by a separate gunner. These weapons obviously take up mass that could otherwise be used for cargo, but the protection they give is often considered worth that loss.
| Type/Model: |
Large Transport Wheeled (Human Sphere) |
| Mass: |
50 tons |
| Equipment: |
|
Items |
Mass |
| Internal Structure: |
20 pts Standard |
0 |
5.00 |
| Engine: |
180 I.C.E. |
0 |
14.00 |
| Cruise MP: |
4 |
|
|
| Flank MP: |
6 |
|
|
| Heat Sinks: |
0 Single |
0 |
.00 |
| Cockpit & Controls:
| 0 |
2.50 |
| Crew: |
4 Members |
0 |
.00 |
| Armor Factor: |
80 pts Standard |
0 |
5.00 |
| |
|
Internal |
Armor |
| |
|
Structure |
Value |
| |
Front: |
5 |
20 |
| |
Left / Right Sides: |
5 |
20/20 |
| |
Rear: |
5 |
20 |
| Weapons & Equipment: |
Loc |
Heat |
Ammo |
Items |
Mass |
| Cargo Bay Capacity |
Body |
0 |
|
1 |
23.50 |
| TOTALS: |
|
0 |
|
1 |
50.00 |
| Items & Tons Left: |
|
|
|
14 |
.00 |
| Calculated Factors: |
| Total Cost: |
343,750 C-Bills |
| Battle Value: |
76 |
| Cost per BV: |
4,523.03 |
| Weapon Value: |
0 / 0 (Ratio = .00 / .00) |
| Damage Factors: |
SRDmg = 0; MRDmg = 0; LRDmg = 0 |
| BattleForce2: |
MP: 4W, Armor/Structure: 0 / 3 |
| |
Damage PB/M/L: -/-/-, Overheat: 0 |
| |
Class: GM, Point Value: 1 |
| |
Specials: tran23 |