BattleTech Vehicle Technical Readout

Type/Model: Heavy BattleMech Recovery Vehicle (Human Sphere)
Tech: Inner Sphere / 2439
Config: Wheeled Vehicle
Rules: Level 1, Standard design
   
Mass: 70 tons
Power Plant: 260 Generic I.C.E.
Cruise Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Armor Type: Various Standard
Armament:
None
Manufacturer:    Various
   Location:    Varoius
Communications System:    Various
Targeting & Tracking System: None


Overview:

         Though seen less frequently than the standard BattleMech recovery vehicle, every military in the Human Sphere also fields the heavy BattleMech recovery vehicle. Considerably larger than the standard version, the heavy version can load and haul up to 100 tons, allowing it to carry any BattleMech currently produced. Designed to move fairly slowly, the heavy BattleMech recovery vehicle virtually crawls at 32 kph when loaded with any 'Mech weighing more than 30 tons. To counter that disadvantage in the field and protect the vehicle's crew, it carries significantly more armor than the standard version of the recovery vehicle.


Type/Model: Heavy BattleMech Recovery Vehicle (Human Sphere)
Mass: 70 tons
Equipment:   Items Mass
Internal Structure: 28 pts Standard 0 7.00
Engine: 260 I.C.E. 0 27.00
   Cruise MP: 4    
   Flank MP: 6    
Heat Sinks: 0 Single 0 .00
Cockpit & Controls: 0 3.50
Crew: 5 Members 0 .00
Armor Factor: 40 pts Standard 0 2.50

    Internal Armor
    Structure Value
  Front: 7 10
  Left / Right Sides: 7 10/10
  Rear: 7 10

Weapons & Equipment: Loc Heat Ammo Items Mass
Cargo Bay Capacity Body 0   1 30.00
TOTALS:   0   1 70.00
Items & Tons Left:       18 .00

Calculated Factors:
Total Cost: 585,000 C-Bills
Battle Value: 45
Cost per BV: 13,000.0
Weapon Value: 0 / 0 (Ratio = .00 / .00)
Damage Factors:    SRDmg = 0; MRDmg = 0; LRDmg = 0
BattleForce2: MP: 4W,   Armor/Structure: 0 / 2
    Damage PB/M/L: -/-/-,   Overheat: 0
    Class: GH,   Point Value: 0
    Specials: tran30

Designed with HeavyMetal Vee