BattleTech Vehicle Technical Readout

Type/Model: Heavy APC Tracked (Human Sphere)
Tech: Inner Sphere / 2000
Config: Tracked Vehicle
Rules: Level 1, Standard design
Mass: 20 tons
Power Plant: 100 I.C.E.
Cruise Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Armor Type: Standard
2 Machine Guns
Manufacturer:    (Unknown)
   Location:    (Unknown)
Communications System:    (Unknown)
Targeting & Tracking System: (Unknown)


         Armies have used armored personnel carriers (APCs) for centuries to transport troops to the front lines. The models described here have enough cargo area to carry two platoons of standard infantry, a single platoon of motorized or jump pack equipped troops, or even a squad of BattleArmor back when they were first introduced during the Clan Invasion. Few nations use them for that anymore though, and these units have become less common in the post-Jihad era.


         The more common 10-ton APCs, though marginally faster than the heavy models, can carry only a single squad of infantry. In order for an entire platoon to be deployed at a target location, a single platoon must be spread across a lance of four APCs, forcing the APCs to stay in tight formation for the insertion.
         The heavy models, twice as large as standard APCs, each are designed to carry two full platoons of foot troopers along with their gear. This improved capacity, in addition to more substantial armor protection, makes heavy APCs the preference of commanders who can obtain them.
         Though the front armor on these vehicles offers excellent protection, the design of the rear-mounted assault ramp where troops disembark prevents these vehicles from carrying heavy rear armor. Because APCs also lack turrets for their front-mounted machine guns, they are particularly vulnerable to flanking attacks from the rear. Most APCs, however, can successfully unload their troops before an enemy can position itself for a rear attack.


         The most common variants of these vehicles replace cargo space with additional weaponry, usually an SRM-4 launcher or even a single LRM-5 launcher. When deployed in urban areas against heavy infantry opposition, these vehicles mount additional machine guns.


         Most militaries throughout the Human Sphere use heavy APCs. They are most commonly seen in mobile forces that include large infantry contingents, such as Federated Suns Regimental Combat Teams.

Type/Model: Heavy APC Tracked (Human Sphere)
Mass: 20 tons
Equipment:   Items Mass
Internal Structure: 8 pts Standard 0 2.00
Engine: 100 I.C.E. 0 6.00
   Cruise MP: 5    
   Flank MP: 8    
Heat Sinks: 0 Single 0 .00
Cockpit & Controls: 0 1.00
Crew: 2 Members 0 .00
Armor Factor: 56 pts Standard 0 3.50

    Internal Armor
    Structure Value
  Front: 2 20
  Left / Right Sides: 2 13/13
  Rear: 2 10

Weapons & Equipment: Loc Heat Ammo Items Mass
2 Machine Guns Front 0 100 3 1.50
Infantry Bay Body 0   1 6.00
TOTALS:   0   4 20.00
Items & Tons Left:       5 .00

Calculated Factors:
Total Cost: 130,600 C-Bills
Battle Value: 77
Cost per BV: 1,696.1
Weapon Value: 5 / 5 (Ratio = .06 / .06)
Damage Factors:    SRDmg = 1; MRDmg = 0; LRDmg = 0
BattleForce2: MP: 5T,   Armor/Structure: 0 / 2
    Damage PB/M/L: -/-/-,   Overheat: 0
    Class: GL,   Point Value: 1
    Specials: tran6

Designed with HeavyMetal Vee