BattleMech Technical Readout

Type/Model: Scimitar HCT-7A (Human Sphere)
Tech: Inner Sphere / 3083
Config: Biped BattleMech
Rules: Level 3, Standard design
   
Mass: 45 tons
Chassis: Standard
Power Plant: 270 GM XL Fusion
Walking Speed: 64.8 km/h
Maximum Speed: 97.2 [118.8] km/h
Jump Jets: 6 Standard Jump Jets
   Jump Capacity: 180 meters
Armor Type: Reactive
Armament:
1 Snub-Nosed PPC*
3 Medium Lasers
2 Small Lasers
1 C Slave Unit
Manufacturer:    DeValt Industries
   Location:    Nashira
Communications System:    (Unknown)
Targeting & Tracking System: (Unknown)


Overview:

         Based off the Hatchetman chassis, the Scimitar is a post-Jihad design that has proven a capable companion to the No-Dachi BattleMech it often escorts. The two swords and TSM make it deadly at short ranges, while the particle cannon allows it to do hit hard while closing the range.


Type/Model: Scimitar HCT-7A (Human Sphere)
Mass: 45 tons
Equipment:   Crits Mass
Internal Structure: 75 pts Standard 0 4.50
Engine: 270 XL 12 7.50
   Walking MP: 6 [7]    
   Running MP: 9 [11]    
   Jumping MP: 6    
Heat Sinks: 10 Double [20] 0 .00
Gyro:   4 3.00
Cockpit, Life Support, Sensors: 5 3.00
Triple Strength Myomer:   6 .00
Actuators: L: Sh+UA+LA+H, R: Sh+UA+LA+H 16 .00
Armor Factor: 128 pts Reactive 14 8.00
   (Armor Crit Loc: 3 LA, 3 RA, 4 LT, 2 RT, 1 LL, 1 RL)

    Internal Armor
    Structure Value
  Head: 3 9
  Center Torso: 14 20
  Center Torso (Rear):   5
  L/R Side Torso: 11 15/15
  L/R Side Torso (Rear):   5/5
  L/R Arm: 7 12/12
  L/R Leg: 11 15/15

Weapons & Equipment: Loc Heat Ammo Crits Mass
1 Snub-Nosed PPC* RT 10   2 6.00
1 Medium Laser RT 3   1 1.00
1 Medium Laser LT 3   1 1.00
1 Medium Laser CT 3   1 1.00
1 Small Laser RT 1   1 .50
1 Small Laser LT 1   1 .50
1 C Slave Unit CT 0   1 1.00
2 Swords: LA+RA     6 5.00
6 Standard Jump Jets:     6 3.00
   (Jump Jet Loc: 3 LT, 3 RT)
TOTALS:   21   77 45.00
Crits & Tons Left:       1 .00

Calculated Factors:
Total Cost: 9,478,215 C-Bills
Battle Value: 1,630 (+118 for C)
Cost per BV: 5,814.86
Weapon Value: 1,014 / 1,014 (Ratio = .62 / .62)
Damage Factors:    SRDmg = 23; MRDmg = 9; LRDmg = 1
BattleForce: MP: 6J,   Armor/Structure: 3/2
    Damage PB/M/L: 5/2/-,   Overheat: 0
    Class: MM,   Point Value: 16
    Specials: c3s

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