BattleMech Technical Readout

Type/Model: Marauder MAD-5D (Human Sphere)
Tech: Inner Sphere / 3039
Config: Biped BattleMech
Rules: Level 2, Standard design
   
Mass: 75 tons
Chassis: GM Marauder Standard
Power Plant: 300 GM XL Fusion
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: 4 Swingline X-1000 Standard Jump Jets
   Jump Capacity: 120 meters
Armor Type: Kallon Royalstar Heavy Standard
Armament:
2 Johnston High Speed ER PPCs
1 Intek Large Pulse Laser
1 Johnston SuperStreak Streak SRM 2
2 Intek Medium Pulse Lasers
Manufacturer:    General Motors
   Location:    Kathil
Communications System:    Dalban Micronics
Targeting & Tracking System: Dalban HiRez



Type/Model: Marauder MAD-5D (Human Sphere)
Mass: 75 tons
Equipment:   Crits Mass
Internal Structure: 114 pts Standard 0 7.50
Engine: 300 XL 12 9.50
   Walking MP: 4    
   Running MP: 6    
   Jumping MP: 4    
Heat Sinks: 16 Double [32] 12 6.00
   (Heat Sink Loc: 2 LT, 2 RT)
Gyro:   4 3.00
Cockpit, Life Support, Sensors: 5 3.00
Actuators: L: Sh+UA+LA, R: Sh+UA+LA 14 .00
Armor Factor: 224 pts Standard 0 14.00

    Internal Armor
    Structure Value
  Head: 3 9
  Center Torso: 23 35
  Center Torso (Rear):   10
  L/R Side Torso: 16 24/24
  L/R Side Torso (Rear):   8/8
  L/R Arm: 12 23/23
  L/R Leg: 16 30/30

Weapons & Equipment: Loc Heat Ammo Crits Mass
1 ER PPC LA 15   3 7.00
1 ER PPC RA 15   3 7.00
1 Large Pulse Laser RT 10   2 7.00
1 Streak SRM 2 LT 2 50 2 2.50
   (Ammo Loc: 1 LT)
1 Medium Pulse Laser RA 4   1 2.00
1 Medium Pulse Laser LA 4   1 2.00
CASE Equipment: LT     1 .50
4 Standard Jump Jets:     4 4.00
   (Jump Jet Loc: 2 LL, 2 RL)
TOTALS:   50   64 75.00
Crits & Tons Left:       14 .00

Calculated Factors:
Total Cost: 15,828,750 C-Bills
Battle Value: 1,787
Cost per BV: 8,857.72
Weapon Value: 1,847 / 1,821 (Ratio = 1.03 / 1.02)
Damage Factors:    SRDmg = 28; MRDmg = 16; LRDmg = 8
BattleForce: MP: 4J,   Armor/Structure: 6/3
    Damage PB/M/L: 4/3/1,   Overheat: 2
    Class: MH,   Point Value: 18

Designed with HeavyMetal Pro