Classic BattleTech Battle Armor Technical Readout

Type/Model: Golem [Human Sphere]
Tech: Clan / 3067
Chassis Type: Humanoid
Weight Class: Assault Battle Armor (1,501 - 2,000 kg)
Rules: Level 2, Standard design / CBT Rules
Ground Speed: 21.6 km/h
Armor Type: Fire Resistant
R&D Start Date: January 3064
Prototype Design and Production: February 3066
Standard Production: September 3067
Manufacturer:    (Unknown)
   Location:    (Unknown)


Overview:

         In 3062, the Ghost Bear Clan, after having only recently moved wholesale into the Inner Sphere, found itself assailed on two fronts, with the Draconis Combine on one side and their traditional enemies, Clan Hell's Horses-backed by Vlad Ward's Crusader Wolves-on the other. In the heavy fighting on both fronts, Ghost Bear Elementals, though easily among the best of their kind, often came up short against the heavier BattleArmor fielded by their enemies, especially the Horses' Gnome and the Combine Kanazuchi.
         After the war's end, Ghost Bear scientists were charged with developing the Dominion's own counter to these assault battlesuits, and eventually produced the Golem after a ponderous, resource-strapped, two-year BattleArmor development program. The result was nothing short of devastating.

Capabilities:

         Weighing in at a hefty 2,000 kilograms, the Golem invests most of its mass in firepower and armor. Eschewing jump jets, but with a faster overland speed than the Kanazuchi, the Golem boasts a thicker hide, capable of shrugging off a direct hit from a Clan heavy laser, and even features flame-resistant insulation to foil inferno munitions and flamers. Its armament is equally impressive, centered on a detachable improved SRM 5-rack and two Ghost Bear equivalents of the Hell's Horses' "Bearhunter" superheavy portable autocannons (one in each arm).

Deployment

         The Golem is one of the most dangerous assault BattleArmors in use in the Human Sphere, though because of the expense involved in building and maintaining them the Rasalhague Dominion is the only major user of the design.


Type/Model: Golem [Human Sphere]
Equipment:   Slots Mass, kg
Chassis Type: Assault Class Humanoid with HarJel 0 700
Motive System: Ground Movement (2 MP) 0 160
Armor Type: 18 Points Fire Resistant 5 540
Manipulators:
   Left Arm: Basic Manipulator 0 0
   Right Arm: Basic Manipulator 0 0

Weapons and Equipment: Loc Shots Slots Mass, kg
Detachable Missile Pack Body 0 10
   Advanced SRM 5 Body 2 5 280
Bearhunter Superheavy AC LA 20 2 150
Bearhunter Superheavy AC RA 20 2 150
TOTALS:     14 1,990
Slots & Mass Left: 0 10

Calculated Factors:
Total Cost: 990,300 C-Bills, Including Trooper Training Costs of 200,000 C-bills
Battle Value: 110 (550 for 5)
Cost per BV: 7,185 (without Trooper Training costs)
Weapon Value: 162 (Ratio=1.47)
Mechanized: Cannot travel on any 'Mechs or Vehicles
Attacks: Can not perform Swarm or Leg attacks
BattleForce2: Class: IB,   MP: 2,   Armor/Structure: 4 / 0
    Damage PB/M/L: 4/2/-,   Overheat: 0
    Point Value: 6,   Specials: car5
CBT:RPG Data: Armor Value (M/B/E/X): 10/10/9/9,   Coverage: Full
  IR: 0,   ECM: 0,   Camo: 0
  Melee AP: 3+2D6,   Target Size Modifier: -2
  Movement Speed: Half Normal
  Movement Speed: Half Normal
  Attribute Modifiers:   STR: +5,   DEX: -1,   RFL: -4
  Equipment Rating: F/D/F


Created by HeavyMetal Battle Armor