#tokens are seperated by whitespace. note there is space between { and catagory name
# { means go one level deeper, } means come one level up
#directFire is to calc which applies for targeting computer
#eras are PreWar, Succession Wars, Clan Invasion-present
#direct fire:  0 mean not direct fire. 1 means direct for for targcomp AND bv. 2 means directfire for bv only. note pulse are NOT direct fire
#damage for cluster weapons must be "DAM x QUANTITY". note that streak is not a cluster weapon (ie it doesnt use the cluster table)
#id		tch	NAme				ht	dmg		min	sht	med	lng	amm	wgt	crt	cost bv eras mtfTechLev dirctFire isAmmo isMTFweap showInList ammo



#################################################################################################################################
############################################# ballistic ##########################################################################
#################################################################################################################################

{ Ballistic containerGreen24.png
	Autocannon/2			equip.png			AutoCannon/2		1	2		4	8	16	24	45	6	1	75000	37	1 1 1	1	1	0	1	1	IS_Ammo_AC/2		IS_Armor-Piercing_Ammo_AC/2		IS_Flechette_Ammo_AC/2		IS_Precision_Ammo_AC/2		
	Autocannon/5			equip.png			Autocannon/5		1	5		3	6	12	18	20	8	4	125000	70	1 1 1	1	1	0	1	1	IS_Ammo_AC/5	IS_Armor-Piercing_Ammo_AC/5	IS_Flechette_Ammo_AC/5	IS_Precision_Ammo_AC/5	
	Autocannon/10			equip.png			Autocannon/10		3	10		0	5	10	15	10	12	7	200000	123	1 1 1	1	1	0	1	1	IS_Ammo_AC/10	IS_Armor-Piercing_Ammo_AC/10	IS_Flechette_Ammo_AC/10			IS_Precision_Ammo_AC/10		
	Autocannon/20			equip.png			Autocannon/20		7	20		0	3	6	9	5	14	10	300000	178	1 1 1	1	1	0	1	1	IS_Ammo_AC/20		IS_Precision_Ammo_AC/20		IS_Flechette_Ammo_AC/20		IS_Armor-Piercing_Ammo_AC/20	

		{ AC_Ammo container.png

			
			IS_Ammo_AC/2						ammo.png			AC/2_Ammo			*	*		* 	* 	* 	*	*	1	1	1000	5		1 1 1	1	0	1	0	1
			IS_Ammo_AC/5						ammo.png			AC/5_Ammo			*	*		* 	* 	* 	*	*	1	1	4500	9		1 1 1	1	0	1	0	1
			IS_Ammo_AC/10						ammo.png			AC/10_Ammo			*	*		* 	* 	* 	*	*	1	1	6000	15		1 1 1	1	0	1	0	1
			IS_Ammo_AC/20						ammo.png			AC/20_Ammo			*	*		* 	* 	* 	*	*	1	1	10000	22		1 1 1	1	0	1	0	1
						
			{ Armor-Piercing_Ammo containerWhite.png
				IS_Armor-Piercing_Ammo_AC/2			ammoWhite.png			AC/2_AmrPierc_Ammo	*	*		* 	* 	* 	*	*	1	1	4000	5		0 0 1	2	0	1	0	1
				IS_Armor-Piercing_Ammo_AC/5			ammoWhite.png			AC/5_AmrPierc_Ammo	*	*		* 	* 	* 	*	*	1	1	18000	9		0 0 1	2	0	1	0	1
				IS_Armor-Piercing_Ammo_AC/10		ammoWhite.png			AC/10_AmrPierc_Ammo	*	*		* 	* 	* 	*	*	1	1	24000	15		0 0 1	2	0	1	0	1
				IS_Armor-Piercing_Ammo_AC/20		ammoWhite.png			AC/20_AmrPierc_Ammo	*	*		* 	* 	* 	*	*	1	1	40000	22		0 0 1	2	0	1	0	1
			}
			{ Flechette_Ammo containerWhite.png
				IS_Flechette_Ammo_AC/2				ammoWhite.png			AC/2_Flechette_Ammo	*	*		* 	* 	* 	*	*	1	1	1500	5		0 0 1	2	0	1	0	1
				IS_Flechette_Ammo_AC/5				ammoWhite.png			AC/5_Flechette_Ammo	*	*		* 	* 	* 	*	*	1	1	6750	9		0 0 1	2	0	1	0	1
				IS_Flechette_Ammo_AC/10				ammoWhite.png			AC/10_Flechet._Ammo	*	*		* 	* 	* 	*	*	1	1	9000	15		0 0 1	2	0	1	0	1
				IS_Flechette_Ammo_AC/20				ammoWhite.png			AC/20_Flechet._Ammo	*	*		* 	* 	* 	*	*	1	1	15000	22		0 0 1	2	0	1	0	1
			}
			{ Precision_Ammo containerWhite.png
				IS_Precision_Ammo_AC/2				ammoWhite.png			AC/2_Precis._Ammo	*	*		* 	* 	* 	*	*	1	1	6000	5		0 0 1	2	0	1	0	1
				IS_Precision_Ammo_AC/5				ammoWhite.png			AC/5_Precis._Ammo	*	*		* 	* 	* 	*	*	1	1	27000	9		0 0 1	2	0	1	0	1
				IS_Precision_Ammo_AC/10				ammoWhite.png			AC/10_Precis._Ammo	*	*		* 	* 	* 	*	*	1	1	36000	15		0 0 1	2	0	1	0	1
				IS_Precision_Ammo_AC/20				ammoWhite.png			AC/20_Precis._Ammo	*	*		* 	* 	* 	*	*	1	1	60000	22		0 0 1	2	0	1	0	1
			}

		}

	ISLBXAC2				equip.png			LB_2-X_AC			1	2		4	9	18	27	45	6	4	150000	42	0 0 1	2	1	0	1	1	IS_LB_2-X_AC_Ammo	IS_LB_2-X_Cluster_Ammo		
	ISLBXAC5				equip.png			LB_5-X_AC			1	5		3	7	14	21	20	8	5	250000	83	0 0 1	2	1	0	1	1	IS_LB_5-X_AC_Ammo	IS_LB_5-X_Cluster_Ammo	
	ISLBXAC10				equip.png			LB_10-X_AC			2	10		0	6	12	18	10	11	6	400000	148	1 1 1	2	1	0	1	1	IS_LB_10-X_AC_Ammo	IS_LB_10-X_Cluster_Ammo		
	ISLBXAC20				equip.png			LB_20-X_AC			6	20		0	4	8	12	5	14	11	600000	237	0 0 1	2	1	0	1	1	IS_LB_20-X_AC_Ammo		IS_LB_20-X_Cluster_Ammo		{ LB-X_AC

		{ LB-X_Ammo container.png
			IS_LB_2-X_AC_Ammo					ammo.png			LB_2-X_Ammo			*	*		*	*	*	*	*	1	1	2000	5		0 0 1	2	0	1	0	1	
			IS_LB_5-X_AC_Ammo					ammo.png			LB_5-X_Ammo			*	*		*	*	*	*	*	1	1	9000	10		1 1 1	2	0	1	0	1	
			IS_LB_10-X_AC_Ammo					ammo.png			LB_10-X_Ammo		*	*		*	*	*	*	*	1	1	12000	19		1 1 1	2	0	1	0	1	
			IS_LB_20-X_AC_Ammo					ammo.png			LB_20-X_Ammo		*	*		*	*	*	*	*	1	1	20000	30		0 0 1	2	0	1	0	1	
			IS_LB_2-X_Cluster_Ammo				ammoGreen.png			LB_2-X_Cluster_Ammo	*	*		*	*	*	*	*	1	1	3300	5		0 0 1	2	0	1	0	1	
			IS_LB_5-X_Cluster_Ammo				ammoGreen.png			LB_5-X_Cluster_Ammo	*	*		*	*	*	*	*	1	1	15000	10		1 1 1	2	0	1	0	1	
			IS_LB_10-X_Cluster_Ammo				ammoGreen.png			LB_10-X_Clust._Ammo	*	*		*	*	*	*	*	1	1	20000	19		1 1 1	2	0	1	0	1	
			IS_LB_20-X_Cluster_Ammo				ammoGreen.png			LB_20-X_Clust._Ammo	*	*		*	*	*	*	*	1	1	34000	30		0 0 1	2	0	1	0	1	
		}

	Light_Auto_Cannon/2		equip.png			Light_AC/2			1	2		0	6	12	18	45	4	1	100000	30	0 0 1	2	1	0	1	1	IS_Ammo_LAC/2	IS_Armor-Piercing_Ammo_LAC/2	IS_Flechette_Ammo_LAC/2		IS_Precision_Ammo_LAC/2		
	Light_Auto_Cannon/5		equip.png			Light_AC/5			1	5		0	5	10	15	20	5	2	150000	62	0 0 1	2	1	0	1	1	IS_Ammo_LAC/5		IS_Armor-Piercing_Ammo_LAC/5	IS_Flechette_Ammo_LAC/5		IS_Precision_Ammo_LAC/5		

		{ Light_AC_Ammo container.png
			IS_Ammo_LAC/2						ammo.png			Light_AC/2_Ammo		*	*		*	*	*	*	*	1	1	1000	4		0 0 1	2	0	1	0	1	
			IS_Ammo_LAC/5						ammo.png			Light_AC/5_Ammo		*	*		*	*	*	*	*	1	1	4500	8		0 0 1	2	0	1	0	1	
			
			{ Light_AC_Special_Ammo containerWhite.png
				IS_Armor-Piercing_Ammo_LAC/2		ammoWhite.png			Light_AC/2_ArP_Ammo	*	*		*	*	*	*	*	1	1	4000	4		0 0 1	2	0	1	0	1	
				IS_Armor-Piercing_Ammo_LAC/5		ammoWhite.png			Light_AC/5_ArP_Ammo	*	*		*	*	*	*	*	1	1	18000	8		0 0 1	2	0	1	0	1	
				IS_Flechette_Ammo_LAC/2				ammoWhite.png			Light_AC/2_Fle_Ammo	*	*		*	*	*	*	*	1	1	1500	4		0 0 1	2	0	1	0	1	
				IS_Flechette_Ammo_LAC/5				ammoWhite.png			Light_AC/5_Fle_Ammo	*	*		*	*	*	*	*	1	1	6750	8		0 0 1	2	0	1	0	1	
				IS_Precision_Ammo_LAC/2				ammoWhite.png			Light_AC/2_Prc_Ammo	*	*		*	*	*	*	*	1	1	6000	4		0 0 1	2	0	1	0	1	
				IS_Precision_Ammo_LAC/5				ammoWhite.png			Light_AC/5_Prc_Ammo	*	*		*	*	*	*	*	1	1	27000	8		0 0 1	2	0	1	0	1	
			}
		}

	ISRotaryAC2				equip.png			Rotary_AC/2			1x6	2x6		0	6	12	18	45	8	3	175000	118	0 0 1	2	1	0	1	1	ISRotaryAC2_Ammo	
	ISRotaryAC5				equip.png			Rotary_AC/5			1x6	5x6		0	5	10	15	20	10	6	275000	247	0 0 1	2	1	0	1	1	ISRotaryAC5_Ammo	

	{ Rotary_AC_Ammo container.png
		ISRotaryAC2_Ammo					ammo.png			Rotary_AC/2_Ammo	*	*		*	*	*	*	*	1	1	3000	15		0 0 1	2	0	1	0	1	
		ISRotaryAC5_Ammo					ammo.png			Rotary_AC/5_Ammo	*	*		*	*	*	*	*	1	1	12000	31		0 0 1	2	0	1	0	1	
	}

	ISUltraAC2				equip.png			Ultra_AC/2			1x2 2x2		3	8	17	25	45	7	3	120000	56	0 0 1	2	1	0	1	1	IS_Ultra_AC/2_Ammo	
	ISUltraAC5				equip.png			Ultra_AC/5			1x2	5x2		2	6	13	20	20	9	5	200000	112	1 1 1	2	1	0	1	1	IS_Ultra_AC/5_Ammo	
	ISUltraAC10				equip.png			Ultra_AC/10			4x2	10x2	0	6	12	18	10	13	7	320000	210	0 0 1	2	1	0	1	1	IS_Ultra_AC/10_Ammo		
	ISUltraAC20				equip.png			Ultra_AC/20			8x2	20x2	0	3	7	10	5	15	10	480000	281	0 0 1	2	1	0	1	1	IS_Ultra_AC/20_Ammo		

	{ Ultra_AC_Ammo container.png
		IS_Ultra_AC/2_Ammo					ammo.png			Ultra_AC/2_Ammo		*	*		*	*	*	*	*	1	1	1000	7		0 0 1	2	0	1	0	1	
		IS_Ultra_AC/5_Ammo					ammo.png			Ultra_AC/5_Ammo		*	*		*	*	*	*	*	1	1	9000	14		1 1 1	2	0	1	0	1	
		IS_Ultra_AC/10_Ammo					ammo.png			Ultra_AC/10_Ammo	*	*		*	*	*	*	*	1	1	12000	26		0 0 1	2	0	1	0	1	
		IS_Ultra_AC/20_Ammo					ammo.png			Ultra_AC/20_Ammo	*	*		*	*	*	*	*	1	1	20000	35		0 0 1	2	0	1	0	1
	}

	ISLightGaussRifle		equip.png			Light_Gauss_Rifle	1	8		3	8	17	25	16	12	5	275000	159	0 0 1	2	1	0	1	1	IS_Light_Gauss_Ammo		
	ISGaussRifle			equip.png			Gauss_Rifle			1	15		2	7	15	22	8	15	7	300000	320	1 1 1	2	1	0	1	1	IS_Gauss_Ammo	
	ISHeavyGaussRifle		equip.png			Heavy_Gauss_Rifle	2	25v		4	6	13	20	4	18	11	500000	346	0 0 1	2	1	0	1	1	ISHeavyGauss_Ammo	

	{ Gauss_Rifle_Ammo container.png
		IS_Light_Gauss_Ammo					ammo.png			Gauss_Light_Ammo	*	*		*	*	*	*	*	1	1	20000	20		0 0 1	2	0	1	0	1	
		IS_Gauss_Ammo						ammo.png			Gauss_Rifle_Ammo	*	*		*	*	*	*	*	1	1	20000	40		1 1 1	2	0	1	0	1	
		ISHeavyGauss_Ammo					ammo.png			Gauss_Heavy_Ammo	*	*		*	*	*	*	*	1	1	20000	43		0 0 1	2	0	1	0	1	
	}

	Light_Machine_Gun		equip.png			Light_Machine_Gun	0	1		0	2	4	6	200	0.5	1	5000	5	0 0 1	2	0	0	1	1	IS_Light_Machine_Gun_Ammo_-_Full	IS_Light_Machine_Gun_Ammo_-_Half	
	Machine_Gun				equip.png			Machine_Gun			0	2		0	1	2	3	200	0.5	1	5000	5	1 1 1	2	0	0	1	1	 IS_Ammo_MG_-_Full		IS_Machine_Gun_Ammo_-_Half	
	Heavy_Machine_Gun		equip.png			Heay_Machine_Gun	0	3		0	1	2	2	100	1	1	7500	6	0 0 1	2	0	0	1	1	IS_Heavy_Machine_Gun_Ammo_-_Full	IS_Heavy_Machine_Gun_Ammo_-_Half	

	{ Machine_Gun_Ammo container.png
		IS_Light_Machine_Gun_Ammo_-_Full	ammo.png			Light_MG_Ammo		*	*		*	*	*	*	*	1	1	500		1		0 0 1	2	0	1	0	1	
		IS_Ammo_MG_-_Full					ammo.png			MG_Ammo				*	*		*	*	*	*	*	1	1	1000	1		1 1 1	2	0	1	0	1		
		IS_Heavy_Machine_Gun_Ammo_-_Full	ammo.png			Heavy_MG_Ammo		*	*		*	*	*	*	*	1	1	1000	1		0 0 1	2	0	1	0	1		
		IS_Light_Machine_Gun_Ammo_-_Half	ammoGreen.png			Light_MG_Ammo_Half	*	*		*	*	*	*	*	0.5	1	500		0.5		0 0 1	2	0	1	0	1	
		IS_Machine_Gun_Ammo_-_Half			ammoGreen.png			MG_Ammo_Half		*	*		*	*	*	*	*	0.5	1	1000	0.5		1 1 1	2	0	1	0	1	
		IS_Heavy_Machine_Gun_Ammo_-_Half	ammoGreen.png			Heavy_MG_Ammo_Half	*	*		*	*	*	*	*	0.5	1	1000	0.5		0 0 1	2	0	1	0	1	
	}

}

#################################################################################################################################
############################################# energy ##########################################################################
#################################################################################################################################

{ Energy containerGreen24.png
	Flamer					equip.png			Flamer				3	2		0	1	2	3	NA	1	1	7500	6	1 1 1	1	0	0	1	1
	Vehicle_Flamer			equip.png			Flamer_(Vehicle)	3	2		0	1	2	3	20	0.5	1	7500	5	1 1 1	1	0	0	1	1	IS_Vehicle_Flamer_Ammo

		{ Flamer_Ammo container.png
			IS_Vehicle_Flamer_Ammo				ammo.png			Vehicle_Flamer_Ammo	*	*		*	*	*	*	*	1	1	1000	1		1 1 1	1	0	1	0	1	
		}

	ISERSmallLaser			equip.png			ER_Small_Laser		2	3		0	2	4	5	NA	0.5	1	11250	17	0 0 1	2	1	0	1	1	
	ISERMediumLaser			equip.png			ER_Medium_Laser		5	5		0	4	8	12	NA	1	1	80000	62	0 0 1	2	1	0	1	1	
	ISERLargeLaser			equip.png			ER_Large_Laser		12	8		0	7	14	19	NA	5	2	200000	163	1 1 1	2	1	0	1	1	
	Small_Laser				equip.png			Small_Laser			1	3		0	1	2	3	NA	0.5	1	11250	9	1 1 1	1	1	0	1	1	
	Medium_Laser			equip.png			Medium_Laser		3	5		0	2	3	6	NA	1	1	40000	46	1 1 1	1	1	0	1	1	
	Large_Laser				equip.png			Large_Laser			8	8		0	5	10	15	NA	5	2	100000	123	1 1 1	1	1	0	1	1	
	ISSmallPulseLaser		equip.png			Small_Pulse_Laser	2	3		0	1	2	3	NA	1	1	16000	12	1 1 1	2	1	0	1	1	
	ISMediumPulseLaser		equip.png			Medium_Pulse_Laser	4	6		0	2	4	6	NA	2	1	60000	48	1 1 1	2	1	0	1	1	
	ISLargePulseLaser		equip.png			Large_Pulse_Laser	10	9		0	3	7	10	NA	7	2	175000	119	1 1 1	2	1	0	1	1	

	ISPlasmaRifle			equip.png			Plasma_Rifle		10	10		0	5	10	15	10	6	2	260000	210	0 0 1	2	1	0	1	1	ISPlasmaRifleAmmo
		
	{ Plasma_Weapons_Ammo container.png
		ISPlasmaRifleAmmo					ammo.png			Plasma_Rifle_Ammo	*	*		*	*	*	*	*	1	1	10000	26		0 0 1	2	0	1	0	1	
	}

	Light_PPC				equip.png			Light_PPC			5	5		3	6	12	18	NA	3	2	150000	88	0 0 1	2	1	0	1	1	
	PPC						equip.png			PPC					10	10		3	6	12	18	NA	7	3	200000	176	1 1 1	1	1	0	1	1	
	Heavy_PPC				equip.png			Heavy_PPC			15	15		3	6	12	18	NA	10	4	250000	317	0 0 1	2	1	0	1	1	
	ISERPPC					equip.png			ER_PPC				15	10		0	7	14	23	NA	7	3	300000	229	1 1 1	2	1	0	1	1	
	# TM says erppc bv=228, but has previously been 229
	ISSNPPC					equip.png			Snub-Nose_PPC		10	10v		0	9	13	15	NA	6	2	300000	165	0 0 1	2	1	0	1	1	
}


#################################################################################################################################
############################################# missiles ##########################################################################
#################################################################################################################################

{ Missiles containerGreen24.png

########################################################## LRM ##############################

	LRM_5					equip.png			LRM_5				2	1x5		6	7	14	21	24	2	1	30000	45	1 1 1	1	0	0	1	1	IS_Ammo_LRM-5	IS_Ammo_LRM-5_Fragmentation			IS_Ammo_LRM-5_Artemis-capable 	IS_Ammo_LRM-5_Narc-capable		IS_Ammo_LRM-5_Semi-guided 	IS_Ammo_LRM-5_Flare			IS_Ammo_LRM-5_Incendiary	IS_Ammo_LRM-5_Torpedo		IS_Ammo_LRM-5_Swarm			IS_Ammo_LRM-5_Swarm-I	IS_Ammo_LRM-5_Thunder	IS_Ammo_LRM-5_Thunder-Augmented				IS_Ammo_LRM-5_Thunder-Inferno	IS_Ammo_LRM-5_Thunder-Vibrabomb			IS_Ammo_LRM-5_Thunder-Active	
	LRM_10					equip.png			LRM_10				4	1x10	6	7	14	21	12	5	2	100000	90	1 1 1	1	0	0	1	1	IS_Ammo_LRM-10	IS_Ammo_LRM-10_Fragmentation		IS_Ammo_LRM-10_Artemis-capable 	IS_Ammo_LRM-10_Narc-capable		IS_Ammo_LRM-10_Semi-guided 	IS_Ammo_LRM-10_Flare		IS_Ammo_LRM-10_Incendiary	IS_Ammo_LRM-10_Torpedo		IS_Ammo_LRM-10_Swarm		IS_Ammo_LRM-10_Swarm-I	IS_Ammo_LRM-10_Thunder	IS_Ammo_LRM-10_Thunder-Augmented			IS_Ammo_LRM-10_Thunder-Inferno	IS_Ammo_LRM-10_Thunder-Vibrabomb		IS_Ammo_LRM-10_Thunder-Active	
	LRM_15					equip.png			LRM_15				5	1x15	6	7	14	21	8	7	3	175000	136	1 1 1	1	0	0	1	1	IS_Ammo_LRM-15	IS_Ammo_LRM-15_Fragmentation		IS_Ammo_LRM-15_Artemis-capable 	IS_Ammo_LRM-15_Narc-capable		IS_Ammo_LRM-15_Semi-guided 	IS_Ammo_LRM-15_Flare		IS_Ammo_LRM-15_Incendiary	IS_Ammo_LRM-15_Torpedo		IS_Ammo_LRM-15_Swarm		IS_Ammo_LRM-15_Swarm-I	IS_Ammo_LRM-15_Thunder	IS_Ammo_LRM-15_Thunder-Augmented			IS_Ammo_LRM-15_Thunder-Inferno	IS_Ammo_LRM-15_Thunder-Vibrabomb		IS_Ammo_LRM-15_Thunder-Active	
	LRM_20					equip.png			LRM_20				6	1x20	6	7	14	21	6	10	5	250000	181	1 1 1	1	0	0	1	1	IS_Ammo_LRM-20	IS_Ammo_LRM-20_Fragmentation		IS_Ammo_LRM-20_Artemis-capable 	IS_Ammo_LRM-20_Narc-capable		IS_Ammo_LRM-20_Semi-guided 	IS_Ammo_LRM-20_Flare		IS_Ammo_LRM-20_Incendiary	IS_Ammo_LRM-20_Torpedo		IS_Ammo_LRM-20_Swarm		IS_Ammo_LRM-20_Swarm-I	IS_Ammo_LRM-20_Thunder	IS_Ammo_LRM-20_Thunder-Augmented			IS_Ammo_LRM-20_Thunder-Inferno	IS_Ammo_LRM-20_Thunder-Vibrabomb		IS_Ammo_LRM-20_Thunder-Active	
	
	{ LRM_Ammo container.png
		IS_Ammo_LRM-5						ammo.png			LRM5_Ammo			*	*		*	*	*	*	*	1	1	999999	6		1 1 1	1	0	1	0	1
		IS_Ammo_LRM-10						ammo.png			LRM10_Ammo			*	*		*	*	*	*	*	1	1	999999	11		1 1 1	1	0	1	0	1
		IS_Ammo_LRM-15						ammo.png			LRM15_Ammo			*	*		*	*	*	*	*	1	1	999999	17		1 1 1	1	0	1	0	1	
		IS_Ammo_LRM-20						ammo.png			LRM20_Ammo			*	*		*	*	*	*	*	1	1	999999	23		1 1 1	1	0	1	0	1	
		
		{ LRM_5_Special_Ammo  containerWhite.png
			IS_Ammo_LRM-5_Fragmentation			ammoWhite.png			LRM5_Frag_Ammo		*	*		*	*	*	*	*	1	1	999999	6		1 0 1	2	0	1	0	1
			IS_Ammo_LRM-5_Narc-capable			ammoWhite.png			LRM5_Narc_Ammo		*	*		*	*	*	*	*	1	1	999999	6		1 1 1	2	0	1	0	1
			IS_Ammo_LRM-5_Semi-guided 			ammoWhite.png			LRM5_SemiGuided_Amm	*	*		*	*	*	*	*	1	1	999999	6		0 0 1	2	0	1	0	1	

			{ MegaMek_Level_3_LRM_5 containerRed.png
				IS_Ammo_LRM-5_Flare					ammoRed.png			!LRM5_Flare_Ammo	*	*		*	*	*	*	*	1	1	999999	6		1 0 1	3	0	1	0	1	
				IS_Ammo_LRM-5_Incendiary			ammoRed.png			!LRM5_Incendiary_Amm *	*		*	*	*	*	*	1	1	999999	6		0 0 1	3	0	1	0	1	
				IS_Ammo_LRM-5_Torpedo				ammoRed.png			!LRM5_Torpedo_Ammo	*	*		*	*	*	*	*	1	1	999999	6		1 1 1	3	0	1	0	1	
				IS_Ammo_LRM-5_Swarm					ammoRed.png			LRM5_Swarm_Ammo		*	*		*	*	*	*	*	1	1	999999	6		1 0 1	3	0	1	0	1	
				IS_Ammo_LRM-5_Swarm-I				ammoRed.png			LRM5_Swarm-I_Ammo	*	*		*	*	*	*	*	1	1	999999	6		0 0 1	3	0	1	0	1	
				IS_Ammo_LRM-5_Thunder				ammoRed.png			LRM5_Thunder_Ammo	*	*		*	*	*	*	*	1	1	999999	6		1 1 1	3	0	1	0	1	
				IS_Ammo_LRM-5_Thunder-Augmented		ammoRed.png			LRM5_Thdr.Augmt_Amm	*	*		*	*	*	*	*	1	1	999999	6		0 0 1	3	0	1	0	1	
				IS_Ammo_LRM-5_Thunder-Inferno		ammoRed.png			LRM5_Thdr.Infno_Amm	*	*		*	*	*	*	*	1	1	999999	6		0 0 1	3	0	1	0	1	
				IS_Ammo_LRM-5_Thunder-Vibrabomb		ammoRed.png			LRM5_Thdr.Vibro_Amm	*	*		*	*	*	*	*	1	1	999999	6		0 0 1	3	0	1	0	1	
				IS_Ammo_LRM-5_Thunder-Active		ammoRed.png			LRM5_Thdr.Activ_Amm	*	*		*	*	*	*	*	1	1	999999	6		0 0 1	3	0	1	0	1	
			}
		}
	
		
		{ LRM_10_Special_Ammo containerWhite.png
			IS_Ammo_LRM-10_Fragmentation		ammoWhite.png			LRM10_Frag_Ammo		*	*		*	*	*	*	*	1	1	999999	11		1 0 1	2	0	1	0	1	
			IS_Ammo_LRM-10_Narc-capable			ammoWhite.png			LRM10_Narc_Ammo		*	*		*	*	*	*	*	1	1	999999	11		1 1 1	2	0	1	0	1
			IS_Ammo_LRM-10_Semi-guided 			ammoWhite.png			LRM10_SemiGuide_Amm	*	*		*	*	*	*	*	1	1	999999	11		0 0 1	2	0	1	0	1	

			{ MegaMek_Level_3_LRM_10 containerRed.png
				IS_Ammo_LRM-10_Flare				ammoRed.png			!LRM10_Flare_Ammo	*	*		*	*	*	*	*	1	1	999999	11		1 0 1	3	0	1	0	1	
				IS_Ammo_LRM-10_Incendiary			ammoRed.png			!LRM10_Incendiary_Am *	*		*	*	*	*	*	1	1	999999	11		0 0 1	3	0	1	0	1	
				IS_Ammo_LRM-10_Torpedo				ammoRed.png			!LRM10_Torpedo_Ammo	*	*		*	*	*	*	*	1	1	999999	11		1 1 1	3	0	1	0	1	
				IS_Ammo_LRM-10_Swarm				ammoRed.png			LRM10_Swarm_Ammo	*	*		*	*	*	*	*	1	1	999999	11		1 0 1	3	0	1	0	1	
				IS_Ammo_LRM-10_Swarm-I				ammoRed.png			LRM10_Swarm-I_Ammo	*	*		*	*	*	*	*	1	1	999999	11		0 0 1	3	0	1	0	1	
				IS_Ammo_LRM-10_Thunder				ammoRed.png			LRM10_Thunder_Ammo	*	*		*	*	*	*	*	1	1	999999	11		1 1 1	3	0	1	0	1	
				IS_Ammo_LRM-10_Thunder-Augmented	ammoRed.png			LRM10_Thdr.Augmt_Am	*	*		*	*	*	*	*	1	1	999999	11		0 0 1	3	0	1	0	1	
				IS_Ammo_LRM-10_Thunder-Inferno		ammoRed.png			LRM10_Thdr.Infno_Am	*	*		*	*	*	*	*	1	1	999999	11		0 0 1	3	0	1	0	1	
				IS_Ammo_LRM-10_Thunder-Vibrabomb	ammoRed.png			LRM10_Thdr.Vibro_Am	*	*		*	*	*	*	*	1	1	999999	11		0 0 1	3	0	1	0	1	
				IS_Ammo_LRM-10_Thunder-Active		ammoRed.png			LRM10_Thdr.Activ_Am	*	*		*	*	*	*	*	1	1	999999	11		0 0 1	3	0	1	0	1	
			}
		}
	
		
		
		{ LRM_15_Special_Ammo containerWhite.png
			IS_Ammo_LRM-15_Fragmentation		ammoWhite.png			LRM15_Frag_Ammo		*	*		*	*	*	*	*	1	1	999999	17		1 0 1	2	0	1	0	1	
			IS_Ammo_LRM-15_Narc-capable			ammoWhite.png			LRM15_Narc_Ammo		*	*		*	*	*	*	*	1	1	999999	17		1 1 1	2	0	1	0	1
			IS_Ammo_LRM-15_Semi-guided 			ammoWhite.png			LRM15_SemiGuide_Amm	*	*		*	*	*	*	*	1	1	999999	17		0 0 1	2	0	1	0	1	

			{ MegaMek_Level_3_LRM_15 containerRed.png
				IS_Ammo_LRM-15_Flare				ammoRed.png			!LRM15_Flare_Ammo	*	*		*	*	*	*	*	1	1	999999	17		1 0 1	3	0	1	0	1	
				IS_Ammo_LRM-15_Incendiary			ammoRed.png			!LRM15_Incendiary_Am *	*		*	*	*	*	*	1	1	999999	17		0 0 1	3	0	1	0	1	
				IS_Ammo_LRM-15_Torpedo				ammoRed.png			!LRM15_Torpedo_Ammo	*	*		*	*	*	*	*	1	1	999999	17		1 1 1	3	0	1	0	1	
				IS_Ammo_LRM-15_Swarm				ammoRed.png			LRM15_Swarm_Ammo	*	*		*	*	*	*	*	1	1	999999	17		1 0 1	3	0	1	0	1	
				IS_Ammo_LRM-15_Swarm-I				ammoRed.png			LRM15_Swarm-I_Ammo	*	*		*	*	*	*	*	1	1	999999	17		0 0 1	3	0	1	0	1	
				IS_Ammo_LRM-15_Thunder				ammoRed.png			LRM15_Thunder_Ammo	*	*		*	*	*	*	*	1	1	999999	17		1 1 1	3	0	1	0	1	
				IS_Ammo_LRM-15_Thunder-Augmented	ammoRed.png			LRM15_Thdr.Augmt_Am	*	*		*	*	*	*	*	1	1	999999	17		0 0 1	3	0	1	0	1	
				IS_Ammo_LRM-15_Thunder-Inferno		ammoRed.png			LRM15_Thdr.Infno_Am	*	*		*	*	*	*	*	1	1	999999	17		0 0 1	3	0	1	0	1	
				IS_Ammo_LRM-15_Thunder-Vibrabomb	ammoRed.png			LRM15_Thdr.Vibro_Am	*	*		*	*	*	*	*	1	1	999999	17		0 0 1	3	0	1	0	1	
				IS_Ammo_LRM-15_Thunder-Active		ammoRed.png			LRM15_Thdr.Activ_Am	*	*		*	*	*	*	*	1	1	999999	17		0 0 1	3	0	1	0	1	
			}
		}	
		
			
		{ LRM_20_Special_Ammo containerWhite.png
			IS_Ammo_LRM-20_Fragmentation		ammoWhite.png			LRM20_Frag_Ammo		*	*		*	*	*	*	*	1	1	999999	23		1 0 1	2	0	1	0	1	
			IS_Ammo_LRM-20_Narc-capable			ammoWhite.png			LRM20_Narc_Ammo		*	*		*	*	*	*	*	1	1	999999	23		1 1 1	2	0	1	0	1
			IS_Ammo_LRM-20_Semi-guided 			ammoWhite.png			LRM20_SemiGuide_Amm	*	*		*	*	*	*	*	1	1	999999	23		0 0 1	2	0	1	0	1	

			{ MegaMek_Level_3_LRM_20 containerRed.png
				IS_Ammo_LRM-20_Flare				ammoRed.png			!LRM20_Flare_Ammo	*	*		*	*	*	*	*	1	1	999999	23		1 0 1	3	0	1	0	1	
				IS_Ammo_LRM-20_Incendiary			ammoRed.png			!LRM20_Incendiary_Am *	*		*	*	*	*	*	1	1	999999	23		0 0 1	3	0	1	0	1	
				IS_Ammo_LRM-20_Torpedo				ammoRed.png			!LRM20_Torpedo_Ammo	*	*		*	*	*	*	*	1	1	999999	23		1 1 1	3	0	1	0	1
				IS_Ammo_LRM-20_Swarm				ammoRed.png			LRM20_Swarm_Ammo	*	*		*	*	*	*	*	1	1	999999	23		1 0 1	3	0	1	0	1	
				IS_Ammo_LRM-20_Swarm-I				ammoRed.png			LRM20_Swarm-I_Ammo	*	*		*	*	*	*	*	1	1	999999	23		0 0 1	3	0	1	0	1	
				IS_Ammo_LRM-20_Thunder				ammoRed.png			LRM20_Thunder_Ammo	*	*		*	*	*	*	*	1	1	999999	23		1 1 1	3	0	1	0	1	
				IS_Ammo_LRM-20_Thunder-Augmented	ammoRed.png			LRM20_Thdr.Augmt_Am	*	*		*	*	*	*	*	1	1	999999	23		0 0 1	3	0	1	0	1	
				IS_Ammo_LRM-20_Thunder-Inferno		ammoRed.png			LRM20_Thdr.Infno_Am	*	*		*	*	*	*	*	1	1	999999	23		0 0 1	3	0	1	0	1	
				IS_Ammo_LRM-20_Thunder-Vibrabomb	ammoRed.png			LRM20_Thdr.Vibro_Am	*	*		*	*	*	*	*	1	1	999999	23		0 0 1	3	0	1	0	1	
				IS_Ammo_LRM-20_Thunder-Active		ammoRed.png			LRM20_Thdr.Activ_Am	*	*		*	*	*	*	*	1	1	999999	23		0 0 1	3	0	1	0	1	
			}
		}	
					
		
	
	}
	
########################################################## MML ##############################

	ISMML3					equip.png			MML_3				2	Am		Am	Am	Am	Am	40	1.5	2	45000	29	0 0 1	2	0	0	1	1	IS_Ammo_MML-3_LRM	IS_Ammo_MML-3_LRM_Artemis-capable	IS_Ammo_MML-3_LRM_Narc-capable	IS_Ammo_MML-3_LRM_Fragmentation		IS_Ammo_MML-3_SRM	IS_Ammo_MML-3_SRM_Artemis-capable	IS_Ammo_MML-3_SRM_Narc-capable	IS_Ammo_MML-3_SRM_Fragmentation		
	ISMML5					equip.png			MML_5				3	Am		Am	Am	Am	Am	24	3	3	75000	45	0 0 1	2	0	0	1	1	IS_Ammo_MML-5_LRM	IS_Ammo_MML-5_LRM_Artemis-capable	IS_Ammo_MML-5_LRM_Narc-capable	IS_Ammo_MML-5_LRM_Fragmentation		IS_Ammo_MML-5_SRM	IS_Ammo_MML-5_SRM_Artemis-capable	IS_Ammo_MML-5_SRM_Narc-capable	IS_Ammo_MML-5_SRM_Fragmentation		
	ISMML7					equip.png			MML_7				4	Am		Am	Am	Am	Am	17	4.5	4	105000	67	0 0 1	2	0	0	1	1	IS_Ammo_MML-7_LRM	IS_Ammo_MML-7_LRM_Artemis-capable	IS_Ammo_MML-7_LRM_Narc-capable	IS_Ammo_MML-7_LRM_Fragmentation		IS_Ammo_MML-7_SRM	IS_Ammo_MML-7_SRM_Artemis-capable	IS_Ammo_MML-7_SRM_Narc-capable	IS_Ammo_MML-7_SRM_Fragmentation		
	ISMML9					equip.png			MML_9				5	Am		Am	Am	Am	Am	13	6	5	125000	86	0 0 1	2	0	0	1	1	IS_Ammo_MML-9_LRM	IS_Ammo_MML-9_LRM_Artemis-capable	IS_Ammo_MML-9_LRM_Narc-capable	IS_Ammo_MML-9_LRM_Fragmentation		IS_Ammo_MML-9_SRM	IS_Ammo_MML-9_SRM_Artemis-capable	IS_Ammo_MML-9_SRM_Narc-capable	IS_Ammo_MML-9_SRM_Fragmentation		
	#mmls take srm or lrm ammo, so range data will be in ammo

	{ MML_Ammo container.png
		
		IS_Ammo_MML-3_LRM					ammo.png			MML3_LR_Ammo		*	1x3		6	7	14	21	*	1	1	999999	4		1 1 1	2	0	1	0	1
		IS_Ammo_MML-5_LRM					ammo.png			MML5_LR_Ammo		*	1x5		6	7	14	21	*	1	1	999999	6		1 1 1	2	0	1	0	1
		IS_Ammo_MML-7_LRM					ammo.png			MML7_LR_Ammo		*	1x7		6	7	14	21	*	1	1	999999	8		1 1 1	2	0	1	0	1
		IS_Ammo_MML-9_LRM					ammo.png			MML9_LR_Ammo		*	1x9		6	7	14	21	*	1	1	999999	11		1 1 1	2	0	1	0	1
		IS_Ammo_MML-3_SRM					ammoGreen.png			MML3_SR_Ammo		*	2x3		0	3	6	9	*	1	1	999999	4		1 1 1	2	0	1	0	1	
		IS_Ammo_MML-5_SRM					ammoGreen.png			MML5_SR_Ammo		*	2x5		0	3	6	9	*	1	1	999999	6		1 1 1	2	0	1	0	1
		IS_Ammo_MML-7_SRM					ammoGreen.png			MML7_SR_Ammo		*	2x7		0	3	6	9	*	1	1	999999	8		1 1 1	2	0	1	0	1
		IS_Ammo_MML-9_SRM					ammoGreen.png			MML9_SR_Ammo		*	2x9		0	3	6	9	*	1	1	999999	11		1 1 1	2	0	1	0	1
		
		{ MML_3_Special_Ammo		 containerWhite.png
			IS_Ammo_MML-3_LRM_Narc-capable		ammoWhite.png			MML3_LR_Narc_Ammo	*	*		*	*	*	*	*	1	1	999999	4		1 1 1	2	0	1	0	1	
			IS_Ammo_MML-3_LRM_Fragmentation		ammoWhite.png			MML3_LR_Frag_Ammo	*	*		*	*	*	*	*	1	1	999999	4		1 0 1	2	0	1	0	1
			IS_Ammo_MML-3_SRM_Artemis-capable	ammoWhite.png			MML3_SR_Artemis_Amm	*	*		*	*	*	*	*	1	1	999999	4		1 1 1	2	0	1	0	1
			IS_Ammo_MML-3_SRM_Narc-capable		ammoWhite.png			MML3_SR_Narc_Ammo	*	*		*	*	*	*	*	1	1	999999	4		1 1 1	2	0	1	0	1
			IS_Ammo_MML-3_SRM_Fragmentation		ammoWhite.png			MML3_SR_Frag_Ammo	*	*		*	*	*	*	*	1	1	999999	4		1 0 1	2	0	1	0	1
		}

		{ MML_5_Special_Ammo	 containerWhite.png
			IS_Ammo_MML-5_LRM_Narc-capable		ammoWhite.png			MML5_LR_Narc_Ammo	*	*		*	*	*	*	*	1	1	999999	6		1 1 1	2	0	1	0	1	
			IS_Ammo_MML-5_LRM_Fragmentation		ammoWhite.png			MML5_LR_Frag_Ammo	*	*		*	*	*	*	*	1	1	999999	6		1 0 1	2	0	1	0	1
			IS_Ammo_MML-5_SRM_Artemis-capable	ammoWhite.png			MML5_SR_Artemis_Amm	*	*		*	*	*	*	*	1	1	999999	6		1 1 1	2	0	1	0	1
			IS_Ammo_MML-5_SRM_Narc-capable		ammoWhite.png			MML5_SR_Narc_Ammo	*	*		*	*	*	*	*	1	1	999999	6		1 1 1	2	0	1	0	1
			IS_Ammo_MML-5_SRM_Fragmentation		ammoWhite.png			MML5_SR_Frag_Ammo	*	*		*	*	*	*	*	1	1	999999	6		1 0 1	2	0	1	0	1
		}

		{ MML_7_Special_Ammo		 containerWhite.png
			IS_Ammo_MML-7_LRM_Narc-capable		ammoWhite.png			MML7_LR_Narc_Ammo	*	*		*	*	*	*	*	1	1	999999	8		1 1 1	2	0	1	0	1	
			IS_Ammo_MML-7_LRM_Fragmentation		ammoWhite.png			MML7_LR_Frag_Ammo	*	*		*	*	*	*	*	1	1	999999	8		1 0 1	2	0	1	0	1
			IS_Ammo_MML-7_SRM_Artemis-capable	ammoWhite.png			MML7_SR_Artemis_Amm	*	*		*	*	*	*	*	1	1	999999	8		1 1 1	2	0	1	0	1
			IS_Ammo_MML-7_SRM_Narc-capable		ammoWhite.png			MML7_SR_Narc_Ammo	*	*		*	*	*	*	*	1	1	999999	8		1 1 1	2	0	1	0	1
			IS_Ammo_MML-7_SRM_Fragmentation		ammoWhite.png			MML7_SR_Frag_Ammo	*	*		*	*	*	*	*	1	1	999999	8		1 0 1	2	0	1	0	1
		}

		{ MML_9_Special_Ammo		 containerWhite.png
			IS_Ammo_MML-9_LRM_Narc-capable		ammoWhite.png			MML9_LR_Narc_Ammo	*	*		*	*	*	*	*	1	1	999999	11		1 1 1	2	0	1	0	1	
			IS_Ammo_MML-9_LRM_Fragmentation		ammoWhite.png			MML9_LR_Frag_Ammo	*	*		*	*	*	*	*	1	1	999999	11		1 0 1	2	0	1	0	1
			IS_Ammo_MML-9_SRM_Artemis-capable	ammoWhite.png			MML9_SR_Artemis_Amm	*	*		*	*	*	*	*	1	1	999999	11		1 1 1	2	0	1	0	1
			IS_Ammo_MML-9_SRM_Narc-capable		ammoWhite.png			MML9_SR_Narc_Ammo	*	*		*	*	*	*	*	1	1	999999	11		1 1 1	2	0	1	0	1
			IS_Ammo_MML-9_SRM_Fragmentation		ammoWhite.png			MML9_SR_Frag_Ammo	*	*		*	*	*	*	*	1	1	999999	11		1 0 1	2	0	1	0	1
		}
	}
	
########################################################## SRM ##############################

	SRM_2					equip.png			SRM_2				2	2x2		0	3	6	9	50	1	1	10000	21	1 1 1	1	0	0	1	1	IS_Ammo_SRM-2	IS_Ammo_SRM-2_Artemis-capable	IS_Ammo_SRM-2_Narc-capable		IS_Ammo_SRM-2_Fragmentation		IS_Ammo_SRM-2_Inferno	IS_Ammo_SRM-2_Harpoon	IS_Ammo_SRM-2_Tear-gas	IS_Ammo_SRM-2_Torpedo		
	SRM_4					equip.png			SRM_4				3	2x4		0	3	6	9	25	2	1	60000	39	1 1 1	1	0	0	1	1	IS_Ammo_SRM-4	IS_Ammo_SRM-4_Artemis-capable	IS_Ammo_SRM-4_Narc-capable		IS_Ammo_SRM-4_Fragmentation		IS_Ammo_SRM-4_Inferno	IS_Ammo_SRM-4_Harpoon	IS_Ammo_SRM-4_Tear-gas	IS_Ammo_SRM-4_Torpedo		
	SRM_6					equip.png			SRM_6				4	2x6		0	3	6	9	15	3	2	80000	59	1 1 1	1	0	0	1	1	IS_Ammo_SRM-6	IS_Ammo_SRM-6_Artemis-capable	IS_Ammo_SRM-6_Narc-capable		IS_Ammo_SRM-6_Fragmentation		IS_Ammo_SRM-6_Inferno	IS_Ammo_SRM-6_Harpoon	IS_Ammo_SRM-6_Tear-gas	IS_Ammo_SRM-6_Torpedo		
	
	{ SRM_Ammo container.png
		IS_Ammo_SRM-2						ammo.png			SRM2_Ammo			*	*		*	*	*	*	*	1	1	999999	2		1 1 1	1	0	1	0	1	
		IS_Ammo_SRM-4						ammo.png			SRM4_Ammo			*	*		*	*	*	*	*	1	1	999999	5		1 1 1	1	0	1	0	1	
		IS_Ammo_SRM-6						ammo.png			SRM6_Ammo			*	*		*	*	*	*	*	1	1	999999	7		1 1 1	1	0	1	0	1
		
		{ SRM_2_Special_Ammo		 containerWhite.png	
			IS_Ammo_SRM-2_Narc-capable			ammoWhite.png			SRM2_Narc_Ammo		*	*		*	*	*	*	*	1	1	999999	2		1 1 1	2	0	1	0	1	
			IS_Ammo_SRM-2_Fragmentation			ammoWhite.png			SRM2_Frag_Ammo		*	*		*	*	*	*	*	1	1	999999	2		1 0 1	2	0	1	0	1
			IS_Ammo_SRM-2_Inferno				ammoWhite.png			SRM2_Inferno_Ammo	*	*		*	*	*	*	*	1	1	999999	2		1 1 1	2	0	1	0	1	

			{ MegaMek_Level_3 containerRed.png
				IS_Ammo_SRM-2_Harpoon				ammoRed.png			!SRM2_Harpoon_Ammo	*	*		*	*	*	*	*	1	1	999999	2		1 1 1	3	0	1	0	1	
				IS_Ammo_SRM-2_Tear-gas				ammoRed.png			!SRM2_Tear_Gas_Ammo	*	*		*	*	*	*	*	1	1	999999	2		1 1 1	3	0	1	0	1	
				IS_Ammo_SRM-2_Torpedo				ammoRed.png			!SRM2_Torpedo_Ammo	*	*		*	*	*	*	*	1	1	999999	2		1 1 1	3	0	1	0	1	
			}
		}
		
		{ SRM_4_Special_Ammo		 containerWhite.png
			IS_Ammo_SRM-4_Narc-capable			ammoWhite.png			SRM4_Narc_Ammo		*	*		*	*	*	*	*	1	1	999999	5		1 1 1	2	0	1	0	1	
			IS_Ammo_SRM-4_Fragmentation			ammoWhite.png			SRM4_Frag_Ammo		*	*		*	*	*	*	*	1	1	999999	5		1 0 1	2	0	1	0	1
			IS_Ammo_SRM-4_Inferno				ammoWhite.png			SRM4_Inferno_Ammo	*	*		*	*	*	*	*	1	1	999999	5		1 1 1	2	0	1	0	1	

			{ MegaMek_Level_3  containerRed.png
				IS_Ammo_SRM-4_Harpoon				ammoRed.png			!SRM4_Harpoon_Ammo	*	*		*	*	*	*	*	1	1	999999	5		1 1 1	3	0	1	0	1	
				IS_Ammo_SRM-4_Tear-gas				ammoRed.png			!SRM4_Tear_Gas_Ammo	*	*		*	*	*	*	*	1	1	999999	5		1 1 1	3	0	1	0	1	
				IS_Ammo_SRM-4_Torpedo				ammoRed.png			!SRM4_Torpedo_Ammo	*	*		*	*	*	*	*	1	1	999999	5		1 1 1	3	0	1	0	1	
			}
		}

		{ SRM_6_Special_Ammo		 containerWhite.png
			IS_Ammo_SRM-6_Narc-capable			ammoWhite.png			SRM6_Narc_Ammo		*	*		*	*	*	*	*	1	1	999999	7		1 1 1	2	0	1	0	1	
			IS_Ammo_SRM-6_Fragmentation			ammoWhite.png			SRM6_Frag_Ammo		*	*		*	*	*	*	*	1	1	999999	7		1 0 1	2	0	1	0	1
			IS_Ammo_SRM-6_Inferno				ammoWhite.png			SRM6_Inferno_Ammo	*	*		*	*	*	*	*	1	1	999999	7		1 1 1	2	0	1	0	1	

			{ MegaMek_Level_3  containerRed.png
				IS_Ammo_SRM-6_Harpoon				ammoRed.png			!SRM6_Harpoon_Ammo	*	*		*	*	*	*	*	1	1	999999	7		1 1 1	3	0	1	0	1	
				IS_Ammo_SRM-6_Tear-gas				ammoRed.png			!SRM6_Tear_Gas_Ammo	*	*		*	*	*	*	*	1	1	999999	7		1 1 1	3	0	1	0	1	
				IS_Ammo_SRM-6_Torpedo				ammoRed.png			!SRM6_Torpedo_Ammo	*	*		*	*	*	*	*	1	1	999999	7		1 1 1	3	0	1	0	1	
			}
		}
	
	}
	
########################################################## MRM ##############################

	MRM_10					equip.png			MRM_10				4	1x10	0	3	8	15	24	3	2	50000	56	0 0 1	2	0	0	1	1	IS_MRM_10_Ammo	
	MRM_20					equip.png			MRM_20				6	1x20	0	3	8	15	12	7	3	125000	112	0 0 1	2	0	0	1	1	IS_MRM_20_Ammo	
	MRM_30					equip.png			MRM_30				10	1x30	0	3	8	15	8	10	5	225000	168	0 0 1	2	0	0	1	1	IS_MRM_30_Ammo	
	MRM_40					equip.png			MRM_40				12	1x40	0	3	8	15	6	12	7	350000	224	0 0 1	2	0	0	1	1	IS_MRM_40_Ammo	
	
	{ MRM_Ammo container.png
		IS_MRM_10_Ammo					ammo.png		MRM10_Ammo			*	*		*	*	*	*	*	1	1	999999	7		0 0 1	2	0	1	0	1	
		IS_MRM_20_Ammo					ammo.png		MRM20_Ammo			*	*		*	*	*	*	*	1	1	999999	14		0 0 1	2	0	1	0	1	
		IS_MRM_30_Ammo					ammo.png		MRM30_Ammo			*	*		*	*	*	*	*	1	1	999999	21		0 0 1	2	0	1	0	1	
		IS_MRM_40_Ammo					ammo.png		MRM40_Ammo			*	*		*	*	*	*	*	1	1	999999	28		0 0 1	2	0	1	0	1	
	}
########################################################## streak ##############################

	ISStreakSRM2			equip.png			Streak_SRM_2		2	2x2		0	3	6	9	50	1.5	1	15000	30	1 1 1	2	0	0	1	1	IS_Streak_SRM_2_Ammo
	ISStreakSRM4			equip.png			Streak_SRM_4		3	2x4		0	3	6	9	25	3	1	90000	59	1 1 1	2	0	0	1	1	IS_Streak_SRM_4_Ammo	
	ISStreakSRM6			equip.png			Streak_SRM_6		4	2x6		0	3	6	9	15	4.5	2	120000	89	1 1 1	2	0	0	1	1	IS_Streak_SRM_6_Ammo
	
	{ Streak_SRM_Ammo container.png
		IS_Streak_SRM_2_Ammo			ammo.png		Streak2_SRM_Ammo	*	*		*	*	*	*	*	1	1	999999	4		1 1 1	2	0	1	0	1
		IS_Streak_SRM_4_Ammo			ammo.png		Streak4_SRM_Ammo	*	*		*	*	*	*	*	1	1	999999	7		0 0 1	2	0	1	0	1
		IS_Streak_SRM_6_Ammo			ammo.png		Streak6_SRM_Ammo	*	*		*	*	*	*	*	1	1	999999	11		0 0 1	2	0	1	0	1
	}
}



#################################################################################################################################
############################################# missiles art4 ##########################################################################
#################################################################################################################################

{ Missiles_(+Artemis_IV) containerGreen24.png
	
########################################################## LRM ##############################

	ART4_LRM_5				equip.png			LRM_5_+Artemis_IV	2	1x5		6	7	14	21	24	3	2	130000	54	1 1 1	2	0	0	1	1	IS_Ammo_LRM-5	IS_Ammo_LRM-5_Fragmentation			IS_Ammo_LRM-5_Artemis-capable 	IS_Ammo_LRM-5_Narc-capable		IS_Ammo_LRM-5_Semi-guided 	IS_Ammo_LRM-5_Flare			IS_Ammo_LRM-5_Incendiary	IS_Ammo_LRM-5_Torpedo		IS_Ammo_LRM-5_Swarm			IS_Ammo_LRM-5_Swarm-I	IS_Ammo_LRM-5_Thunder	IS_Ammo_LRM-5_Thunder-Augmented				IS_Ammo_LRM-5_Thunder-Inferno	IS_Ammo_LRM-5_Thunder-Vibrabomb			IS_Ammo_LRM-5_Thunder-Active	
	ART4_LRM_10				equip.png			LRM_10_+Artemis_IV	4	1x10	6	7	14	21	12	6	3	200000	108	1 1 1	2	0	0	1	1	IS_Ammo_LRM-10	IS_Ammo_LRM-10_Fragmentation		IS_Ammo_LRM-10_Artemis-capable 	IS_Ammo_LRM-10_Narc-capable		IS_Ammo_LRM-10_Semi-guided 	IS_Ammo_LRM-10_Flare		IS_Ammo_LRM-10_Incendiary	IS_Ammo_LRM-10_Torpedo		IS_Ammo_LRM-10_Swarm		IS_Ammo_LRM-10_Swarm-I	IS_Ammo_LRM-10_Thunder	IS_Ammo_LRM-10_Thunder-Augmented			IS_Ammo_LRM-10_Thunder-Inferno	IS_Ammo_LRM-10_Thunder-Vibrabomb		IS_Ammo_LRM-10_Thunder-Active	
	ART4_LRM_15				equip.png			LRM_15_+Artemis_IV	5	1x15	6	7	14	21	8	8	4	275000	163.2 1 1 1	2	0	0	1	1	IS_Ammo_LRM-15	IS_Ammo_LRM-15_Fragmentation		IS_Ammo_LRM-15_Artemis-capable 	IS_Ammo_LRM-15_Narc-capable		IS_Ammo_LRM-15_Semi-guided 	IS_Ammo_LRM-15_Flare		IS_Ammo_LRM-15_Incendiary	IS_Ammo_LRM-15_Torpedo		IS_Ammo_LRM-15_Swarm		IS_Ammo_LRM-15_Swarm-I	IS_Ammo_LRM-15_Thunder	IS_Ammo_LRM-15_Thunder-Augmented			IS_Ammo_LRM-15_Thunder-Inferno	IS_Ammo_LRM-15_Thunder-Vibrabomb		IS_Ammo_LRM-15_Thunder-Active	
	ART4_LRM_20				equip.png			LRM_20_+Artemis_IV	6	1x20	6	7	14	21	6	11	6	350000	217.2 1 1 1	2	0	0	1	1	IS_Ammo_LRM-20	IS_Ammo_LRM-20_Fragmentation		IS_Ammo_LRM-20_Artemis-capable 	IS_Ammo_LRM-20_Narc-capable		IS_Ammo_LRM-20_Semi-guided 	IS_Ammo_LRM-20_Flare		IS_Ammo_LRM-20_Incendiary	IS_Ammo_LRM-20_Torpedo		IS_Ammo_LRM-20_Swarm		IS_Ammo_LRM-20_Swarm-I	IS_Ammo_LRM-20_Thunder	IS_Ammo_LRM-20_Thunder-Augmented			IS_Ammo_LRM-20_Thunder-Inferno	IS_Ammo_LRM-20_Thunder-Vibrabomb		IS_Ammo_LRM-20_Thunder-Active	
	{ LRM_Artemis_IV_Ammo container.png		
		IS_Ammo_LRM-5_Artemis-capable 		ammo.png			LRM5_Artemis_Ammo	*	*		*	*	*	*	*	1	1	999999	6		1 1 1	2	0	1	0	1
		IS_Ammo_LRM-10_Artemis-capable 		ammo.png			LRM10_Artemis_Ammo	*	*		*	*	*	*	*	1	1	999999	11		1 1 1	2	0	1	0	1
		IS_Ammo_LRM-15_Artemis-capable 		ammo.png			LRM15_Artemis_Ammo	*	*		*	*	*	*	*	1	1	999999	17		1 1 1	2	0	1	0	1
		IS_Ammo_LRM-20_Artemis-capable 		ammo.png			LRM20_Artemis_Ammo	*	*		*	*	*	*	*	1	1	999999	23		1 1 1	2	0	1	0	1
	}
	
########################################################## MML ##############################

	ART4_ISMML3				equip.png			MML_3_+Artemis_IV	2	Am		Am	Am	Am	Am	40	2.5	3	145000	34.8 0 0 1	2	0	0	1	1	IS_Ammo_MML-3_LRM	IS_Ammo_MML-3_LRM_Artemis-capable	IS_Ammo_MML-3_LRM_Narc-capable	IS_Ammo_MML-3_LRM_Fragmentation		IS_Ammo_MML-3_SRM	IS_Ammo_MML-3_SRM_Artemis-capable	IS_Ammo_MML-3_SRM_Narc-capable	IS_Ammo_MML-3_SRM_Fragmentation		
	ART4_ISMML5				equip.png			MML_5_+Artemis_IV	3	Am		Am	Am	Am	Am	24	4	4	175000	54	0 0 1	2	0	0	1	1	IS_Ammo_MML-5_LRM	IS_Ammo_MML-5_LRM_Artemis-capable	IS_Ammo_MML-5_LRM_Narc-capable	IS_Ammo_MML-5_LRM_Fragmentation		IS_Ammo_MML-5_SRM	IS_Ammo_MML-5_SRM_Artemis-capable	IS_Ammo_MML-5_SRM_Narc-capable	IS_Ammo_MML-5_SRM_Fragmentation		
	ART4_ISMML7				equip.png			MML_7_+Artemis_IV	4	Am		Am	Am	Am	Am	17	5.5	5	205000	80.4 0 0 1	2	0	0	1	1	IS_Ammo_MML-7_LRM	IS_Ammo_MML-7_LRM_Artemis-capable	IS_Ammo_MML-7_LRM_Narc-capable	IS_Ammo_MML-7_LRM_Fragmentation		IS_Ammo_MML-7_SRM	IS_Ammo_MML-7_SRM_Artemis-capable	IS_Ammo_MML-7_SRM_Narc-capable	IS_Ammo_MML-7_SRM_Fragmentation		
	ART4_ISMML9				equip.png			MML_9_+Artemis_IV	5	Am		Am	Am	Am	Am	13	7	6	225000	103.2 0 0 1	2	0	0	1	1	IS_Ammo_MML-9_LRM	IS_Ammo_MML-9_LRM_Artemis-capable	IS_Ammo_MML-9_LRM_Narc-capable	IS_Ammo_MML-9_LRM_Fragmentation		IS_Ammo_MML-9_SRM	IS_Ammo_MML-9_SRM_Artemis-capable	IS_Ammo_MML-9_SRM_Narc-capable	IS_Ammo_MML-9_SRM_Fragmentation		
	{ MML_Artemis_IV_Ammo container.png	
		IS_Ammo_MML-3_LRM_Artemis-capable	ammo.png			MML3_LR_Artemis_Amm	*	*		*	*	*	*	*	1	1	999999	4		1 1 1	2	0	1	0	1				
		IS_Ammo_MML-5_LRM_Artemis-capable	ammo.png			MML5_LR_Artemis_Amm	*	*		*	*	*	*	*	1	1	999999	6		1 1 1	2	0	1	0	1				
		IS_Ammo_MML-7_LRM_Artemis-capable	ammo.png			MML7_LR_Artemis_Amm	*	*		*	*	*	*	*	1	1	999999	8		1 1 1	2	0	1	0	1			
		IS_Ammo_MML-9_LRM_Artemis-capable	ammo.png			MML9_LR_Artemis_Amm	*	*		*	*	*	*	*	1	1	999999	11		1 1 1	2	0	1	0	1			
	}
	
########################################################## SRM ##############################
	
	ART4_SRM_2				equip.png			SRM_2_+Artemis_IV	2	2x2		0	3	6	9	50	2	2	110000	25.2 1 1 1	2	0	0	1	1	IS_Ammo_SRM-2	IS_Ammo_SRM-2_Artemis-capable	IS_Ammo_SRM-2_Narc-capable		IS_Ammo_SRM-2_Fragmentation		IS_Ammo_SRM-2_Inferno	IS_Ammo_SRM-2_Harpoon	IS_Ammo_SRM-2_Tear-gas	IS_Ammo_SRM-2_Torpedo		
	ART4_SRM_4				equip.png			SRM_4_+Artemis_IV	3	2x4		0	3	6	9	25	3	2	160000	46.8 1 1 1	2	0	0	1	1	IS_Ammo_SRM-4	IS_Ammo_SRM-4_Artemis-capable	IS_Ammo_SRM-4_Narc-capable		IS_Ammo_SRM-4_Fragmentation		IS_Ammo_SRM-4_Inferno	IS_Ammo_SRM-4_Harpoon	IS_Ammo_SRM-4_Tear-gas	IS_Ammo_SRM-4_Torpedo	
	ART4_SRM_6				equip.png			SRM_6_+Artemis_IV	4	2x6		0	3	6	9	15	4	3	180000	70.8 1 1 1	2	0	0	1	1	IS_Ammo_SRM-6	IS_Ammo_SRM-6_Artemis-capable	IS_Ammo_SRM-6_Narc-capable		IS_Ammo_SRM-6_Fragmentation		IS_Ammo_SRM-6_Inferno	IS_Ammo_SRM-6_Harpoon	IS_Ammo_SRM-6_Tear-gas	IS_Ammo_SRM-6_Torpedo		
	{ SRM_Artemis_IV_Ammo container.png
		IS_Ammo_SRM-2_Artemis-capable		ammo.png			SRM2_Artemis_Ammo	*	*		*	*	*	*	*	1	1	999999	2		1 1 1	2	0	1	0	1
		IS_Ammo_SRM-4_Artemis-capable		ammo.png			SRM4_Artemis_Ammo	*	*		*	*	*	*	*	1	1	999999	5		1 1 1	2	0	1	0	1	
		IS_Ammo_SRM-6_Artemis-capable		ammo.png			SRM6_Artemis_Ammo	*	*		*	*	*	*	*	1	1	999999	7		1 1 1	2	0	1	0	1	
	}
}


#################################################################################################################################
############################################# missiles OS ##########################################################################
#################################################################################################################################

{ Missiles_(Single-Shot) containerGreen24.png

########################################################## RL ##############################

	RL10					equip.png			Rocket_Launcher_10	3	1x10	0	5	11	18	OS	0.5	1	15000	18	0 0 1	2	0	0	1	1	
	RL15					equip.png			Rocket_Launcher_15	4	1x15	0	5	9	15	OS	1	2	30000	23	0 0 1	2	0	0	1	1	
	RL20					equip.png			Rocket_Launcher_20	5	1x20	0	3	7	12	OS	1.5	3	45000	24	0 0 1	2	0	0	1	1	
	
########################################################## LRM ##############################

	LRM_5_(OS)				equip.png			LRM_5_(OS)			2	1x5		6	7	14	21	OS	2.5	1	15000	9	1 1 1	2	0	0	1	1	
	LRM_10_(OS)				equip.png			LRM_10_(OS)			4	1x10	6	7	14	21	OS	5.5	2	50000	18	1 1 1	2	0	0	1	1	
	LRM_15_(OS)				equip.png			LRM_15_(OS)			5	1x15	6	7	14	21	OS	7.5	3	87500	27	1 1 1	2	0	0	1	1	
	LRM_20_(OS)				equip.png			LRM_20_(OS)			6	1x20	6	7	14	21	OS	10.5 5	125000	36	1 1 1	2	0	0	1	1	
	
########################################################## SRM ##############################

	ISSRM2OS				equip.png			SRM_2_(OS)			2	2x2		0	3	6	9	OS	1.5	1	5000	4	1 1 1	2	0	0	1	1	
	ISSRM4OS				equip.png			SRM_4_(OS)			3	2x4		0	3	6	9	OS	2.5	1	30000	8	1 1 1	2	0	0	1	1	
	ISSRM6OS				equip.png			SRM_6_(OS)			4	2x6		0	3	6	9	OS	3.5	2	40000	12	1 1 1	2	0	0	1	1	
	
########################################################## MRM ##############################

	MRM_10_(OS)				equip.png			MRM_10_(OS)			4	1x10	0	3	8	15	OS	3.5	2	25000	11	0 0 1	2	0	0	1	1	
	MRM_20_(OS)				equip.png			MRM_20_(OS)			6	1x20	0	3	8	15	OS	7.5	3	62500	22	0 0 1	2	0	0	1	1	
	MRM_30_(OS)				equip.png			MRM_30_(OS)			10	1x30	0	3	8	15	OS	10.5 5	112500	34	0 0 1	2	0	0	1	1	
	MRM_40_(OS)				equip.png			MRM_40_(OS)			12	1x40	0	3	8	15	OS	12.5 7	350000	49	0 0 1	2	0	0	1	1	
	
########################################################## streak ##############################

	ISStreakSRM2OS			equip.png			Streak_SRM_2_(OS)	2	4		0	3	6	9	OS	2	1	7500	6	1 1 1	2	0	0	1	1	
	ISStreakSRM4OS			equip.png			Streak_SRM_4_(OS)	3	8		0	3	6	9	OS	3.5	1	4500	12	0 0 1	2	0	0	1	1	
	ISStreakSRM6OS			equip.png			Streak_SRM_6_(OS)	4	12		0	3	6	9	OS	5	2	6000	18	0 0 1	2	0	0	1	1	
}



#################################################################################################################################
############################################# missiles OS art4 ##########################################################################
#################################################################################################################################

{ Missiles_(Single-Shot_+Artemis_IV) containerGreen24.png

########################################################## LRM ##############################

	ART4_LRM_5_(OS)			equip.png			LRM_5_+Art.IV_(OS)	2	1x5		6	7	14	21	OS	3.5	2	115000	10.8 1 1 1	2	0	0	1	1	
	ART4_LRM_10_(OS)		equip.png			LRM_10_+Art.IV_(OS)	4	1x10	6	7	14	21	OS	6.5	3	150000	21.6 1 1 1	2	0	0	1	1	
	ART4_LRM_15_(OS)		equip.png			LRM_15_+Art.IV_(OS)	5	1x15	6	7	14	21	OS	8.5	4	187500	32.4 1 1 1	2	0	0	1	1	
	ART4_LRM_20_(OS)		equip.png			LRM_20_+Art.IV_(OS)	6	1x20	6	7	14	21	OS	11.5 6	225000	43.2 1 1 1	2	0	0	1	1	
	
########################################################## SRM ##############################

	ART4_ISSRM2OS			equip.png			SRM_2_+Art.IV_(OS)	2	2x2		0	3	6	9	OS	2.5	2	105000	4.8  1 1 1	2	0	0	1	1	
	ART4_ISSRM4OS			equip.png			SRM_4_+Art.IV_(OS)	3	2x4		0	3	6	9	OS	3.5	2	130000	9.6	1 1 1	2	0	0	1	1	
	ART4_ISSRM6OS			equip.png			SRM_6_+Art.IV_(OS)	4	2x6		0	3	6	9	OS	4.5	3	140000	14.4 1 1 1	2	0	0	1	1	
}


#################################################################################################################################
############################################# pphysical ##########################################################################
#################################################################################################################################

{ Physical_Attack_Weapons containerGreen24.png
	Hatchet					equip.png			Hatchet				0	t/5		0	0	0	0	NA	t/15 t/15 5000t	1.725 0 1 1	2	0	0	1	1
	Sword					equip.png			Sword				0	t/10	0	0	0	0	NA	t/20 t/15 10000t 1.5  0 0 1	2	0	0	1	1
}



#################################################################################################################################
############################################# equip ##########################################################################
#################################################################################################################################

{ Special_Equipment containerGreen24.png
	ISAntiPersonnelPod		equip.png			A-Pod				0	**		NA	NA	NA	NA	OS	0.5	1	1500	1	0 0 1	2	0	0	0	1	
	ISBPod					equip.png			B-Pod				0	**		NA	NA	NA	NA	OS	1	1	2500	2	0 0 1	2	0	0	1	1	
	ISAntiMissileSystem		equip.png			Anti-Missile_System	1	**		0	0	0	0	12	0.5	1	100000	32	1 1 1	2	0	0	1	1	ISAMS_Ammo
	{ AMS_Ammo container.png		
		ISAMS_Ammo			ammo.png		Anti-Missile_Ammo	*	*		*	*	*	*	*	1	1	999999	11		1 1 1	2	0	1	0	1	
	}
	BeagleActiveProbe		equip.png			Beagle_Active_Probe	0	NA		0	0	0	4**	NA	1.5	2	200000	10	1 1 1	2	0	0	0	1	
	ISCASE					equip.png			CASE				0	NA		NA	NA	NA	NA	NA	0.5	1	50000	*	1 1 1	2	0	0	0	1	
	ISC3MasterUnit			equip.png			C3_Computer(Master)	0	NA		NA	NA	NA	NA	NA	5	5	1500000	*	0 0 1	2	0	0	1	1	
	ISC3SlaveUnit			equip.png			C3_Computer_(Slave)	0	NA		NA	NA	NA	NA	NA	1	1	250000	*	0 0 1	2	0	0	0	1	
	ISC3iUnit				equip.png			Improved_C3			0	NA		NA	NA	NA	NA	NA	2.5	2	750000	*	0 0 1	2	0	0	0	1	 
	ISGuardianECMSuite		equip.png			Guardian_ECM_Suite	0	NA		0	0	0	6**	NA	1.5	2	200000	61	1 1 1	2	0	0	0	1	
	ISMGA					equip.png			Machine_Gun_Array	NA	**		**	**	**	**	**	0.5	1	1250	*	0 0 1	2	0	0	1	1
	ISHMGA					equip.png			Heavy_MG_Array		NA	**		**	**	**	**	**	0.5	1	1250	*	0 0 1	2	0	0	1	1
	ISLMGA					equip.png			Light_MG_Array		NA	**		**	**	**	**	**	0.5	1	1250	*	0 0 1	2	0	0	1	1
	ISMASC					equip.png			MASC				NA	NA		NA	NA	NA	NA	NA	5}	5}	*		*	1 1 1	2	0	0	0	0
	ISNarcBeacon			equip.png			Narc_Launcher		0	**		0	3	6	9	6	3	2	100000	30	1 1 1	2	0	0	0	1	ISNarc_Pods		ISNarc_ExplosivePods	
	{ Narc_Ammo container.png		
		ISNarc_Pods				ammo.png		Narc_Ammo			*	*		*	*	*	*	*	1	1	999999	0		1 1 1	2	0	1	0	1	
		{ Narc_Special_Ammo containerWhite.png
			ISNarc_ExplosivePods	ammoWhite.png		Narc_Explosive_Ammo	*	*		*	*	*	*	*	1	1	999999	0		0 0 1	2	0	1	0	1	
		}
	}
	ISImprovedNarc			equip.png			Imp._Narc_Launcher	0	**		0	4	9	15	4	5	3	250000	75	0 0 1	2	0	0	0	1	ISiNarc_Pods ISiNarc_ECM_Pods	ISiNarc_Explosive_Pods	ISiNarc_Haywire_Pods	ISiNarc_Nemesis_Pods	
	{ iNarc_Ammo container.png
		ISiNarc_Pods						ammo.png		I-Narc_Ammo			*	*		*	*	*	*	*	1	1	999999	0		0 0 1	2	0	1	0	1	
		
		{ iNarc_Special_Ammo containerWhite.png
			ISiNarc_ECM_Pods					ammoWhite.png		I-Narc_ECM_Ammo		*	*		*	*	*	*	*	1	1	999999	0		0 0 1	2	0	1	0	1	
			ISiNarc_Explosive_Pods				ammoWhite.png		I-Narc_Explsv_Ammo	*	*		*	*	*	*	*	1	1	999999	0		0 0 1	2	0	1	0	1	
			ISiNarc_Haywire_Pods				ammoWhite.png		I-Narc_Haywire_Ammo	*	*		*	*	*	*	*	1	1	999999	0		0 0 1	2	0	1	0	1	
			ISiNarc_Nemesis_Pods				ammoWhite.png		I-Narc_Nemesis_Ammo	*	*		*	*	*	*	*	1	1	999999	0		0 0 1	2	0	1	0	1
		}
	}
	ISNarcBeacon_(OS)		equip.png			Narc_1-Shot			0	**		0	3	6	9	OS	3.5	2	50000	6	1 1 1	2	0	0	0	1
	ISImprovedNarc_(OS)		equip.png			Imp._Narc_1-shot	0	**		0	4	9	15	OS	5.5	3	125000	15	0 0 1	2	0	0	0	1
	ISTAG					equip.png			TAG					0	**		0	5	9	15	NA	1	1	50000	*	1 1 1	2	0	0	1	1
	ISTargeting_Computer	equip.png			Targeting_Computer	0	**		NA	NA	NA	NA	NA	Var	Var	10000t	*	0 0 1	2	0	0	0	1
	Jump_Jet				equip.png			Jump_Jet			0	**		NA	NA	NA	NA	NA	Var	1	*		*	1 1 1	1	0	0	0	0
	Improved_Jump_Jet		equip.png			Improved_Jump_Jet	0	**		NA	NA	NA	NA	NA	Var	2	*		*	0 0 1	2	0	0	0	0

	########## items below this aer not for user selection. theyre for loading mechs from mtf files. note eras are 2 2 2 so they dont show in tree
	Heat_Sink				equip.png			Heat_Sink			0	NA		NA	NA	NA	NA	NA	0	1	*	*	2 2 2	1	0	0	0	0	
	ISDoubleHeatSink		equip.png			Double_Heat_Sink	0	NA		NA	NA	NA	NA	NA	0	3	*	*	2 2 2	1	0	0	0	0	
	CLDoubleHeatSink		equip.png			Double_Heat_Sink	0	NA		NA	NA	NA	NA	NA	0	2	*	*	2 2 2	1	0	0	0	0	
	TSM						equip.png			TSM					0	NA		NA	NA	NA	NA	NA	0	1	*	*	2 2 2	1	0	0	0	0	
	ISArtemisIV				equip.png			Artemis_IV			0	NA		NA	NA	NA	NA	NA	1	1	*	*	2 2 2	1	0	0	0	0	
	Endo_Steel				equip.png			Endo_Steel			0	NA		NA	NA	NA	NA	NA	0	1	*	*	2 2 2	1	0	0	0	0	
	Ferro-Fibrous			equip.png			Ferro-Fibrous		0	NA		NA	NA	NA	NA	NA	0	1	*	*	2 2 2	1	0	0	0	0	
	Heavy_Ferro-Fibrous		equip.png			Heavy_Ferro-Fibrous	0	NA		NA	NA	NA	NA	NA	0	1	*	*	2 2 2	1	0	0	0	0	
	Light_Ferro-Fibrous		equip.png			Light_Ferro-Fibrous	0	NA		NA	NA	NA	NA	NA	0	1	*	*	2 2 2	1	0	0	0	0	
}

### jj cost listed as "200 x (Number of Jump Jets)2 x Unit Tonnage" which makes no sense...EDIT: found out that the "2" is "^2" (squared)



# ISArtemisIV, IS Artemis IV FCS, CLArtemisIV, Clan Artemis IV FCS,








 
 

 


 







 






 

		

	 







